
"Since the dawn of console gaming, way back in the pre- 8bit days, exclusive titles have been the key to a successful, long lasting run for the system they represent. In the more modern times, it is not just the number of exclusives the console has, but also the quality. And therefore, a problem, hereby dubbed the "Redmond Syndrome," exists. "
Myarcadeplanet.com discusses the 'Redmond Syndrome.' A name one of the writers has decided to use for third party titles being ported.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
True. The Redmond syndrome, Genesis/SNES, PSone/N64 (kinda), PS2/Xbox and now PS3/360.
duh...
and true.
What a biased article masquerading as a "neutral look" under the "redmond syndrome". Shouldn't judge a console by its cover? That's Sony's fault. It had 6 extra months of development time, is constantly stated as being more powerful than the xbox 360 yet it's initial batch of games can't even retain quality exactly as their multiplatform counterparts. Technical jargon (such as this), logic, and "wait and see" statements are no longer plausible excuses. What Sony needs is visibility. Proof that their console really is as good as they say it is.
When yer on top,only one way to go!
And the PS3 show is hatin it!!!!!!!