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Vintage Tech: Looking back at 3DFX Voodoo

3DFX's technology was groundbreaking for its time, but the company is little but an Nvidia afterthought these days. What gave the Voodoo its special magic?

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pcauthority.com.au
TomMcBaum5904d ago

That guarantees it a soft spot in my heart.

evrfighter5904d ago

My dad had a voodoo 2 and it was with that and playing half life that I stopped playing console games.

champ215904d ago (Edited 5904d ago )

@evfighter

Last console i played on was the snes. When N64 for was out(also it didnt have any good games asides mario as keeping the cartridge format ensured nintendo lost all 3rd party support to sony), it was too costly for me at that time.

Hence i decided to upgrade my PC with a 99usd powervr gpu. That was an awesome upgrade. It played games like quake 2, tombraider in 800*600 at that time.

This was the first draw, The performance of the PC could never be matched on any console. Even with a lowly Powervr gpu. Later as i had more funds i upgraded to a single voodoo2 later added another voodoo2 to make it sli and that was it, my snes RIP never touched that thing again.

Been a PC gamer ever since then.

champ215904d ago (Edited 5904d ago )

Its cool to recall the old stories.

voodoo 2 was released in 1998, a single voodoo 2 was limited 800*600, sli went upto 1024*768. I remember i had the sli rig by the end of 1998. Hence i was gaming @ 1024*768 (as a pc gamer i was gaming @ HD in 60fps back in those days). Something console gamers only get to see this gen. Thats almost a decade lead compared to consoles.

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Odonnus5904d ago

<3 my voodoo 3 back in the day. Remember when it was cutting edge :D

champ215904d ago (Edited 5904d ago )

Owned a voodoo 2 sli rig back in the day, that was very costly to afford as a student as each Gpu would cost around 250usd. So thats 500usd for the graphics alone.

That used to be a beastly setup to play quake 2.

IMO 3DFX fall came with their inability to role out GPU's in time which could do 32bit Color. That is where Nvidia slaughtered them.

Another downturn for them was more and more games supporting directx. Previously i remember 3DFX Glide used to be much ahead of Directx.

I still remember the quote from Tomshardware when 3DFX went down "The King is dead, Long live the King". Nvidia being the new King.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai18d ago (Edited 18d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."