
At the tail end of their GDC interview with Lionhead's Peter Molyneux, Joystiq remembered one more question they simply had to know: How well did Fable 2's episodic experiment go? Last August, Molyneux announced plans to release Fable 2 as a series of five downloadable "episodes," with the first one given away and the subsequent four priced at $10 each.
Molyneux's response: "That was hugely successful. There were something like over half a million. I think it was 600,000 downloads of the first episode, which was very, very cool.

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Xbox 360 was a fantastic console in its day with some truly classic titles, but what are the seven best games for the console?
I'll go with,
Lost Odyssey, Blue Dragon, Culdcept Saga, Shadow Complex, Ace Combat 6 with the flight stick,A Kingdom for Keflings, A World of Keflings.
Bonus Kinect Games: Happy Action Theater and Sesame Street.
*Skyrim was so bad on PS3 that it almost deserves to be #1*
Was this made by a.i.? No human being would put Shadowrun, Fable III, and Splinter Cell: Conviction into a list of the 7 best Xbox 360 games.
Would love to play Ace Combat6 on PlayStation, but Xbox decided to buy exclusivity and keep it off a competing platform.
The only mainline game I never played except for one level at a friends place. Game sold less than any other in the series if I remember correctly.
When the current gen XBOX offering is so lacking people need to refer to games released two generations back....
Wrong zone.
I wonder how many people progressed further than the first chapter and downloaded the others?
Whilst Fable 2 is a great game in my opinion, its also a very slow starter.
There is also the possibilty that people who did enjoy the first chapter just picked up the game used for a fraction of the download cost.
Peter now planning to engage in stocking on head, gun pulled and wallet stolen in broad daylight experiment.
I honestly think that the episodic idea is quite a smart one. It actually lets people trial the game's start properly and gives the consumer the choice to keep purchasing it bit by bit. In a sense if they lose interest half way through or so they will end up saving some money. The only down side is that it must be downloaded which isn't good for 20gig owners such as myself (or even those who are in countries with bandwidth restrictions like myself...). I won't be surprised if this idea catches on at some point though.
How many people spent $10?
On another note
this guy looks like a dirty pedophile