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Crysis 2 GDC 2010 PC/Console Tech Trailer

1UP: A brand new trailer for EA and Crytek's Crysis 2, filmed live at GDC 2010.

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gamevideos.1up.com
GR8 15913d ago (Edited 5913d ago )

WOW! best looking game on console FACT!

xbox360 is truly a graphical beast if Crysis was developed to run on High End Graphical System it would be xbox360. This Year has hardly begun and xbox360 is already churning out AAA games. Take Alan Wake for a instant that game already stands up against DX11 games on pc it would be hard to tell if it's not a DX11 game. The true power of xbox360 will be unveiled this year with mind blistering graphics only possible on xbox360.

maverick11915913d ago

"xbox360 is truly a graphical beast if Crysis was developed to run on High End Graphical System it would be xbox360. This Year has hardly begun and xbox360 is already churning out AAA games. Take Alan Wake for a instant that game already stands up against DX11 games on pc it would be hard to tell if it's not a DX11 game. The true power of xbox360 will be unveiled this year with mind blistering graphics ONLY POSSIBLE ON 360."

alan wake doesnt show how good it is graphically as its a dark game and also crysis 2 is multiplatform if anything crysis 2 will be downgraded because of 360 with DVD

infamousinfolite5913d ago

it's funny when you say such bull like. wow

Pandamobile5913d ago

Holy sh1t. Everything looks fricken beautiful and awesome.

I'm more excited to get my hands on the mod tools than the actual game to be honest. So much more to play with :D

sack_boi5913d ago

But they said the X360 was maxed out... did N4G lie to me, again?

commodore645913d ago

Crysis 2 looks awesome!
Only possible on ps3, of course!

..oh wait.

Ps3. It only does superbole.
http://www.urbandictionary....

BattleAxe5913d ago

Glad you're impessed with Cryengine 3 on PS3.

thereapersson5913d ago

Nice to see them taking cues from Killzone 2's cover system. That was one of the most intuitive FPS cover systems I've ever played with, IMO.

Death24945913d ago

Did you not see (PC) at the bottom of some of those clips? Wait and reserve judgment otherwise you just end up looking foolish. But the 360 was never maxed out, dev were relying on Ue3 too much and made it look that way.

Death24945913d ago

Hit reaction!? Hmmmm is it me or are they really trying to go after Killzone 2?

BlackTar1875913d ago

i am impressed all around but the ones that look the best to me did saw pc on them. But this is not a knock against ps3 or 360 those looked amazing to. Im just saying the ones where i was like wow did clearly read PC at the bottom.

EvilBlackCat5913d ago (Edited 5913d ago )

http://www.gametrailers.com...

PC game on day one for me

LOL!!! funny to see this on Xbox360 LOL!!!

PinkUni5913d ago

"you cannot continue making games with your own engines, buy ours instead"

IHateYouFanboys5913d ago

killzone 2s cover system was as far from intuitive as you can possibly get lol. sticking to cover, aiming over the cover, and shooting required you to hold 3(!!!!) buttons, one of them being the horrible and hard to keep holding L2.

Killzone 2 has a cover system. thats really all there is to say about it. its not great, its not even good, its not intuitive, but it HAS a cover system. Gears of War has an intuitive cover system - its easy to use, and works like it should.

DaTruth5913d ago

He meant intuitive for people exceeding 70 in I.Q.!

Holding aim and shoot is not difficult for most people. You actually have to do that in most games!

badz1495913d ago

I guess fanboys and non-fanboys alike will hate you as well with the name like that!

you downplayed KZ2 cover system nicely over there and then suddenly Gears! LOL EPIC FAIL! FPS vs TPS! give 1 other FPS that has proper FPS cover system like KZ2, then talk! if not, fvck off!

and this is about Crysis 2 btw and I think it looks SWEET!

Pandamobile5913d ago

I don't like cover systems. I'd much prefer just being able to duck behind walls annd lean like I could in the first Crysis. I'll be pissed if I'm stuck in some sort of Gears of War system when I'm magnetically attracted to walls.

toaster5913d ago

@ Panda

I agree about the cover system. I don't want chest-high walls popping up wherever I go(*ahem* Gears of War).

Death24945912d ago

In gears of war 1&2 you have to tap the "A" button to enter and exit cover. Selective memory just might be affecting you.

+ Show (13) more repliesLast reply 5912d ago
Immortal Kaim5913d ago

Very Impressive tech, hopefully we can see a proper HD capture of this vid

Shaman5913d ago (Edited 5913d ago )

And there you have it folks.Pre Alpha footage of Crysis 2 looking better then anything to date,i am calling graphics king an all platforms.thank you Crytek :)

This will stir up N4G abit...and its not exclusive to one super natural powerful console...Crytek sure will shut some fanboys mouth...

Let the disagrees roll,you cant hide from truth :)

@Below
deferred rendering is not exclusive to PC,neither is real time global illumination,and it does support AA in deferred rendering,hence KZ2 uses it.Its easier that way because lightning only effects polys that you actually see,and forward rendering effects all polys.

Immortal Kaim5913d ago

Not having a PC, I have never played Crisis, or actually seen substantial gameplay. Is there any HD vids I can watch to give me some idea of just how good Crisis looks?

Cheers

Pandamobile5913d ago (Edited 5913d ago )

http://www.youtube.com/watc...

That's vanilla Crysis, but there's dozens of mods that mess with the lighting that make it look 5x more awesome.

@Shaman

KZ2 uses quincunx (sp) anti-aliasing which blurs the hell out of the whole screen. I'm talking MSAA.

Shaman5913d ago

If i remember correctly they already said in PC games magazine consoles will feature 2xMSAA.Anyway,deferred rendering does not restrict them in any way of using MSAA,Metro 2033 use deferred rendering and still supports MSAA on PC and on 360.Who knows maybe they even use their own method,we will see...

BattleAxe5913d ago

@ Panda,

You've never played Killzone2.

bjornbear5913d ago

but i'm still curious to see if it actually looks better than the best of the PS3.

its not impossible, but considering its a 3rd party, and their first console game ever, I'm not expecting them to instantly dominate on consoles

but I'm hoping so =D I always wanted to play crysis, never got the chance to actually fuully enjoy it, now i will get a chance =)

DaTruth5913d ago

No it doesn't! Only multiplat devs use Quincunx!

Pandamobile5913d ago

I love how I'm more informed about your favourite games than you guys are.

Straight from one of Guerrilla Game's developer conference presentations
http://img412.imageshack.us...

http://www.guerrilla-games....
Page 18 in the PDF.

+ Show (5) more repliesLast reply 5913d ago
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40°

Our Story – Episode 2 – Crysis 2 to Ryse: Son of Rome

Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st2139d ago (Edited 2139d ago )

Just in time for those that got the month trial.

DrDeath2139d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2523d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072523d ago (Edited 2523d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142523d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2522d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2523d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2523d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2523d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2518d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.