1UP: A brand new trailer for EA and Crytek's Crysis 2, filmed live at GDC 2010.
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
WOW! best looking game on console FACT!
xbox360 is truly a graphical beast if Crysis was developed to run on High End Graphical System it would be xbox360. This Year has hardly begun and xbox360 is already churning out AAA games. Take Alan Wake for a instant that game already stands up against DX11 games on pc it would be hard to tell if it's not a DX11 game. The true power of xbox360 will be unveiled this year with mind blistering graphics only possible on xbox360.
Holy sh1t. Everything looks fricken beautiful and awesome.
I'm more excited to get my hands on the mod tools than the actual game to be honest. So much more to play with :D
Very Impressive tech, hopefully we can see a proper HD capture of this vid
Wow...look at that face .
And there you have it folks.Pre Alpha footage of Crysis 2 looking better then anything to date,i am calling graphics king an all platforms.thank you Crytek :)
This will stir up N4G abit...and its not exclusive to one super natural powerful console...Crytek sure will shut some fanboys mouth...
Let the disagrees roll,you cant hide from truth :)
@Below
deferred rendering is not exclusive to PC,neither is real time global illumination,and it does support AA in deferred rendering,hence KZ2 uses it.Its easier that way because lightning only effects polys that you actually see,and forward rendering effects all polys.