
Wired: Sony let us try a few of the games after its presentation. On the whole, they weren't that much fun, feeling more like rough proof-of-concept tech demos than software that's will excite consumers. If the Move is more precise than the Wii remote, it didn't much matter when PlayStation 3's versions of tennis and bowling just felt jankier than Wii Sports. At this point, the software isn't living up to the promises of the technology.

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
It only does everything....nintendo.
oh its wired....everything underwhelms them..
This author seemed to forget 2 important parts of the GDC keynote:
1) Its GDC: the point of a keynote here is to showcase how the tech works.
2) Sony stated that many of the games on display were still in development with one such game, Dukes (motion Fighter) only being at a pre-alpha stage.
What was showcased was not some huge E3-esque reveal for demos and game reveals, rather just so that other developers and consumers had a basic idea of what Sony were doing with their motion controller and how it basically worked.
In this respect, Sony accomplished this. Sure better and more refined demos would have been better but that was never really the point of the GDC keynote.
Sony stated several times that everything being shown was in pre alpha stage. Does this idiot understand what that means? if not he should find a new job.
I'm not approving Captain Obvious' story. Of course it's tech demo-y. They are tech demos.