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IGN: Motion Fighters PS3 hands on

IGN writes:

"During this afternoon's reveal of PlayStation Move, there were a bunch of demos. One after another, an oh-so-cute game that ranged from smushing flying insects to playing table tennis was showcased. Then, Motion Fighter came up in the rotation and the gathering was treated to watching a shirtless dude bash a biker's face in.

When I first started playing, I dropped my hands to my side to see if the shirtless man would, and he didn't. When I put the biker in the headlock and started punching with my left wand, maybe every third punch was registering as an elbow strike on the screen. It definitely wasn't one-for-one, and it was a bit maddening."

2FootYard5906d ago

I have no faith in this product but hopefully they can get the problems worked out for the people who are interested in this thing.

Vincent VII5906d ago

way did you make i post if your not interested ?????

dustgavin5906d ago

Because he feels the need to let the rest of the n4g community know just how much he is not interested. Funny considering most would ignore something they are not interested in.

2FootYard5906d ago

I agreed with you two because I honestly don't know why I made the post. But be sure you call out everyone else who makes a similar post to mine. Get busy cause there is quite a few.

dustgavin5906d ago (Edited 5906d ago )

Nah. Just the people I notice while reading articles about products I find interesting.

In fact, say what you want.Imaging how boring it would be on here if we all agreed with each other and acted polite. I mean...this is the Open Zone after all.

2FootYard5906d ago

I don't know why you're interested in this thing. These stupid motion controls are going to end up pushing me away from one of my favorite hobbies.

dustgavin5906d ago

That is your opinion and feelings. I happen to be more open about new technology and find all these products interesting and promising. PS3+Move+3D could be a unique experience worth checking out.

Try to be a bit more open before you swear off a hobby you have probably been involved with for many years.

+ Show (3) more repliesLast reply 5906d ago
Blaster_Master5906d ago

Again, IGN proves that they are as ignorant as they are ugly. The game that was supposedly not registering 1:1 was a Heavy Rain type of game. Its called software. Its made to do what you want it to.

You could make the dudes arm go all the way down, but just like in Heavy Rain, why would you drop your hands while your trying to beat someones face in? Its not realistic. Just like it seems as unrealistic as the degrees that the IGN staff supposedly has. Where they go to community college?

mikeslemonade5906d ago

The sky is the limit as far as potential goes for MOVE. I'm actually excited for the games. As far as the motion technology for Wii or 360 I can care less.

Christopher5906d ago (Edited 5906d ago )

I enjoy that IGN took the ONE game that showed limitations (due to programming...) to report on instead of the various other games that showed all of the free movement he was looking for.

Ah, American marketing.

Edit: @disagrees, I'm not really rooting for PSMove here, but you can't look at all they showed on the stage today, pick out the worst one that obviously has programming issues let alone PSMove integration limitations and then promote the heck out of a Natal clip that shows half a second lag on the same freaking brick breaker game that's only played for half a second at a time. All I'm saying is that it's obvious they don't know how to be journalists, only opinion servers. Today's gaming journalists are like those hours on Fox news where it's not news, it's opinion.

I'd love to have it go back to the day when people reported the news rather than their opinion of the news.

Anon19745906d ago

I'm really not interested in how a game in this early a stage is shaping up. Show me something when it's closer to 80% complete. It's nice to get an idea of what they're working towards, but code this early doesn't require an in-depth analysis in my opinion.

ll_UNDERSCORE_ll5906d ago

Maybe the guy at IGN just doesn't know how to throw a punch?

JokesOnYou5906d ago (Edited 5906d ago )

"There's a lot of time left for Motion Fighter as Sony was touting today's games as titles to accompany PlayStation Move's launch, so the controls could be made more responsive and satisfying. However, as it stands, every person I saw play the game devolved into the same frantic swinging I equate with Wii Boxing." -IGN

-IGN isn't here to report news that makes you feel better, this was a "Motion Fighter Hands-on" and all they did was give their impression so far, as you can see Yes so far it doesn't sound like they were blown away at this point, lol but they rightfully acknowledge its still very early and obviously UNFINISHED, what's funny though sony loyalists love to make final judgements about Natal so early but when anybody comments on ps motion controls then they scream "OMG its not finished" like babies. Get over it.

JOY

socomnick5906d ago

The playstation move will be the biggest flop in playstation history. It has a high price point, little support, and above all its being marketed to a hardcore consumer base. This thing has fail written all over it. Not to mention there is little to no hype, I have yet to see this on tv shows, on morning television shows, on wired magazine . This thing is going to be a disaster.

bviperz5906d ago

sorry bro, I just cannot take you seriously with that avatar! ...I ...can't ...stop ...laughing!

SullyDrake5906d ago

The graphics in those screens look decent.

badz1495906d ago

"When I put the biker in the headlock and started punching with my left wand, maybe every third punch was registering as an elbow strike on the screen. It definitely wasn't one-for-one, and it was a bit maddening."

may be he forgot that he was holding the 1 wand at each hand, and not having 2 wands attached 1 each at the fist and the elbow! the PS EYE detects the wand's movement, not your elbow's, you dumb! what about you try throwing the wand at the EYE! I'm pretty sure it will register that movement as the KO-level punch!

but what can I say, that's IGN for ya! almost always 1st to downplay anything PS3!

Army_of_Darkness5906d ago

and yet it looks better than any wii game I've seen so far and much more responsive than natal even though it slightly lags at the moment.

http://www.gametrailers.com...

here's their other game( looks fun)
http://www.gametrailers.com...

fear885906d ago

You're saying its a flop because of a lack of hype (straight-faced consumer lying)? LMAO. You would buy a MS product if it was a rebranded my little pony toy. THATS HYPE. Buying a product based on what you are told, not the factual proof that make it stand on its own.

Oh and if Move has little support why do you think Move has 3 TIMES the developers backing it than Natal?

PS Move has 36 confirmed 3rd party developers with, not just devkits, but actual confirmation that they will release those games. That does not include Sonys World Wide Studios support of 20+ games either fully dedicated or controller supported.

Compare that to Natals limited 12 developers. Who have devkits BUT HAVE NO GAMES IN THE PIPELINE. Not to mention that there are only 12 LAUNCH TITLES between BOTH 1st and 3rd party developers.

Sonys World Wide Studios offering completely dwarfs that of ALL NATAL SUPPORTED GAMES.

So would you rather have all show or SUBSTANCE?

HolyOrangeCows5906d ago (Edited 5906d ago )

Good ol' IGNorance, choosing the one game that isn't designed for full movement to complain about a lack of full movement.

King_of _the_Casuals5906d ago

I need to buy a separate wand to play a game???? So for a true fighting experience with another person I will need 4 wands??? No THANK YOU!

raztad5906d ago (Edited 5906d ago )

IGN is not worth a read anymore. Down the toilet it's where that site is going.

I dont like the idea of needing TWO controls to play a single player game. They have to use the Sub controller instead. All this motion fighter sounds like a workout :) Socom 4 got me a bit more excited. High precision (and effortless) aiming right there.

Montrealien5906d ago (Edited 5906d ago )

I just want to say that you guys are so cute, getting all worked up over some better looking Wii like casual games, on the PS3. It`s a little ironic.

vhero5906d ago

Honestly I would wait until E3 before we see anything decent demoing for the Playstation Move. Everything is still in prealpha as the controller has only just been finalized so all thats been really done in these games right now is the main parts of the game not the control scheme. Developers will still be incorporating this. It was the same with NATAL back at the MS last show. Saying that though Sonys games made to show the power of PSM (playstation move) look better than anything MS have shown for NATAL. I am not including games like Alan Wake here nor including SOCOM 4 etc.. I'm taking about motion control games only not dual control games.

SeanRL5906d ago

This game sucks, the gladiator one is way better.

RememberThe3575906d ago

I want to hear about Socom and the gladiator game.

HolyOrangeCows5906d ago

Btw, putting your hands at your sides in the middle of a fight is obviously a genius fighting stance.

specialguest5905d ago (Edited 5905d ago )

Everyone's complaining about IGN being honest about the product at hand. I would much rather get an honest opinion on the experience, even if it's unfavorable, than a fanboy opinion. This opinion isn't about ripping the Playstation Move, but more on the Motion Fighter game, which they did mentioned was only 20% complete. Some of you people are just way too sensitive on a hands-on unofficial review.

dabri55905d ago

I am reminded of the BAM moment with Natal and the avatar foot.

+ Show (18) more repliesLast reply 5905d ago
jack_burt0n5906d ago

Yeah fact is if you did it 1:1 you would actually have to punch with force so it would look good on screen and have impact, it would descend into b*tch slaps for most people lol, the movement looked great though the swaying was accurate so dodging is obviously 1:1.

Just watch the table tennis tho that is true to life control and it looks great.

Bigpappy5906d ago (Edited 5906d ago )

This thing is very similar to the Wii. It is Wii for PS3 owners. They are directly completing with the wii. I don't see them beating the Wii unless they design some really good casual games. The tech is not bad. It just is too much like the Wii and the name is annoying.

IGN don't seem very impressed, but I am sure some one on N4G someone at N4g will be able to tell me if there are reliable or bias.

PLAYSTATIONGENRATION5906d ago

The problem is how they will say NATal will be the next revolution in gaming when clearly it has issues

Hisiru5906d ago

To tell you the truth I was impressed by the Socom 4 demo. I can't say that I am expecting a lot of hardcore games coming from this thing, and I don't have high expectations, but let's wait and see.

I don't think Sony will be strong in the casual market.

Christopher5906d ago (Edited 5906d ago )

I was very impressed by the table tennis demo. That's far from what you see on the Wii with tennis and the such. I do see a lot of issues with getting used to swinging a paddle-less remote rather than something I can see and feel in my hand.

Unfortunately, it was the only demo that truly interested me at this time, so not enough to make this a consideration for purchase by a longshot.

I think there's some potential, but I'm thinking they need to kick up their game programming up a notch or two when doing 'hardcore' games revolving around the PS Move. The fighting game definitely had some issues and wasn't as free flowing as all the other games. As I said earlier, perhaps it's intentional, but doesn't really sell what they're saying the PSMove is capable of.

bjornbear5906d ago

you guys? us guys? YOU GUYS

everyone need to keep expectations on a low.

Move is limited, and its not meant to revolutionise anything but give quality motion controlls using a PS EYE

but so is Natal...actually, i'd be more concerned about natal than this, since we've seen this works, and well, whereas every Natal demo has been dubious, extremely controlled and hooooorrrible

Difference is, Move is move, no one's making it out to be the biggest thing in gaming, it just does what it does and it does it perfectly (and quite cheaply considering the current estimated price for 3 things)

Natal however is being SO over hyped, it will fall further down since its climbed up the highest

how many fanboys have said "Oooooh Natal is a game changer it will revolutionise gaming!!" when all its bringing is voice activation...everything else HAS BEEN DONE, just like Move has been done before too =)

+ Show (1) more replyLast reply 5906d ago
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370°

Sony Punches Competitors 'Lights Out' with New Trademark

PSLS writes:

The PlayStation Move, which is set to launch this Fall, is going up against the likes of Microsoft's Natal motion camera for the Xbox 360 and the already majorly successful Nintendo Wii. According to this new trademark, it appears that Sony will come out swinging.

Read Full Story >>
playstationlifestyle.net
user94220775872d ago

Looks great. Especially after seeing it in Butler's commercial:

http://www.youtube.com/watc...

meetajhu5872d ago

hahah Vice president of realistic movements. hahhahahahah

DERKADER5872d ago

Am I the only person who remembers how much the Wii sucked after the first week and how much of a gimmick it was. Well I'm not going to fall for it again with the Move or Natal. Because jumping around like an idiot and shaking my hand like some one who chronically masturbates get old really quick.

Christopher5872d ago (Edited 5872d ago )

Not a good game to showcase the potential of Move. Boxing games like this have to be gesture-based in order to impose limitations otherwise people would just do rapid hits wherever and the concept of block, dodge, and punch would be greatly skewed.

So, it's a motion game, but it's a type of motion game you could get on the Wii as well... just not in HD.

Anyway, it'll likely be a good casual game at the least, but hopefully they start putting out more info on integrating Move into third-party titles like Dead Space, Lost Planet, Prince of Persia, Red Dead Redemption, etc.

Oh, and _please_ do a Move update for Heavy Rain. I seriously hate six-axis QTEs.

@Pennywise: ***cgoodno, I disagree. These type of games with head movement and 1:1 punches where you can't just flail are the PERFECT showcase games for Moves potential. ***

They're not 1:1 punches. They're gestured-based punches that aren't thrown at the same speed as the user making the gesture. They have said this flat-out and haven't tried to make it look otherwise. It's part of what Move is capable of, but it honestly doesn't showcase something isn't already possibly on the Wii.

Also, it's not head tracking, but body tracking. It'll track moving from side to side and ducking down.

I'm glad you're happy about the technology, pennywise, but let's not kid ourselves about how some of these games are implementing only a part of the technology because doing full motion tracking at 1:1 just wouldn't make for a game that can account for all the variables or would have levels of difficulty that went from too easy to too difficult based on old school 'player reading' programming methods. Some games require defined rules and actions, this is an example of that.

@pennywise again: ***I see why you are saying the movement isn't perfect because it might be gesture based, but arms flailing wouldn't work at all. You need to have some form when you fight. ***

Not when your momentum/strength, follow through, balance/foot placement, etc. aren't being tracked in real time. With a 1lb. controller in my hand I can throw punches much faster but without any regard to any of the items I listed above. This is akin to people who play those 'find the differences in two images' games, where the person just clicks everywhere in rapid succession with their mouse to find all the differences rather than being limited to clicking a certain number of times or a similar constraint. The computer isn't going to be throwing more than one punch a second, let alone every 3 seconds. I can throw a lot of punches in a very short time and only one of them needs to register as hitting the in-game opponent so as to damage them or result in the opening of its defense for a follow-up punch.

Pennywise5872d ago (Edited 5872d ago )

cgoodno, I disagree. These type of games with head movement and 1:1 punches where you can't just flail are the PERFECT showcase games for Moves potential. I see why you are saying the movement isn't perfect because it might be gesture based, but arms flailing wouldn't work at all. You need to have some form when you fight.

I want to see the games you mentioned too, but this is not Wii boxing.

Kratos Spartan5872d ago

only thing to do now is wait and see

SprSynJn5871d ago

You're talking an awful lot for someone who has probably never even seen the controller except on YouTube. I don't suppose you can prove me wrong and give us some real first-hand experience on the peripheral, can you? I will retract my comment if so.

shadow27975871d ago

^What did he say that requires first-hand knowledge? I didn't know common sense required a list of references.

He's right, this is definitely not the game to show off Move with. In fact, it's probably the worst of all the games they've shown in that regard.

blackmagic5871d ago

this looks like the type of game move was made for.

vhero5871d ago

Does look a pretty cool game though..

+ Show (7) more repliesLast reply 5871d ago
Sev5872d ago

Did you play it?

Also do you realize what "Alpha Stage" is? It's roughly 20-30% done and you are going to talk about lag?

The lag is barely noticeable and Dr. Richard Marks told me that the latency has been reduced recently to 1 frame.

lokiroo4205872d ago

Sev dont bother responding to the retard, just post info like that in the article or open zone.

Kratos Spartan5872d ago

check his name, and realize what zone you're in. You are better than that.

Sev5872d ago

Dammit, why am I in the open zone? Did I get banned from the gamer zone or something? Or was this an accident?

-MD-5872d ago

Well PS3 fanboys have been raving about how laggy Natal is a year out from it's release but that's ok right?

rezzah5872d ago

Yes it is murder, yes it is. =)

lol jkz

BannedForNineYears5871d ago

Honestly, I've gotta agree.
This game isn't the best representation of what Move can do.
They should be using Socom 4 as a trademark, a game that actually tracks your Move controller responsively.
Or that sword/gladiator game...

Meryl5871d ago (Edited 5871d ago )

lol natal has even more lag, and it's still present from the most recent video when the guy jumps, horrible lag, Natal is going to be a disappointment with 200ms+ lag
anyway like sev said this game is unfinished, and they can get any present lag reduced right down, just look at how fluid socom 4 is, I can't wait to play on both games

+ Show (5) more repliesLast reply 5871d ago
el_nene_lindo5872d ago

hes butthuted thats why that the move is precise and LAGTAL 200ms

Kratos Spartan5872d ago

I've been waiting on something like this for a long time. I have a fighting background, I love to hit the bag, this would be just icing on the cake. Here's hoping they do it right. Oh and imagine if you could go online and fight, with the Eye you could see your real opponent, and it's just man to man. Maybe I'm asking too much though.

Sev5872d ago

I have to admit that would really be amazing. I would love to throw down on the PSN really. That way if someone pissed me off for talking smack, I could ACTUALLY give them a beaten.

Qui-Gon Jim5872d ago (Edited 5872d ago )

It looks to be gesture based rather than 1:1, which was the reason for the lag on the GDC demonstration (it has to see the full gesture and interpret it before it can start the animation). You might want to wait for the hopefully inevitable "Fight Night on Move" announcement.

Show all comments (34)
10°

G4TV: PlayStation Move Games Preview

TheFeed's Patrick Klepek previews two games for the PlayStation 3, Motion Fighters and Sports Champions, which both use the new PlayStation Move motion controls. Find out how both games utilize the new technology in this preview.

masterofpwnage5891d ago

the asian guy looks hellla weak aha.

but i notice a little bit of lag in the fighting game. i hope they fix that. other then that this will be day one. i love the gladiator one. looks so dope.

JustTheFactsMr5891d ago

The fighting game is a gestured based game not a 1:1 tracking. I think what your your seeing is the animation not completely matching what the person is doing because they are gestures and not 1:1. Still a work out though :).

The sword fighting game is 1:1 with the controller.

10°

The World's Most Badass Exercise Video Game

Kotaku: The game you see here will include a calorie counter. Lose weight by delivering a punch to the gut, followed by a head butt.

This is Motion Fighter, a motion-controlled bare-knuckle brawling game unveiled last week for the PlayStation 3's new Wii-style wand controller, the PlayStation Move. During an interview with Kotaku, Sony vice president of worldwide studios Scott Rohde mentioned that the game will include a calorie counter. "Based on your play session, it will tell you how many calories you've burned," he said. "There will be different ways to be working out with that."

Dancing games, namely, Dance Dance Revolution, have had calorie counters in the past, so this isn't unheard of. And, of course, Wii Fit has sold more than 20 million copies on the strength of the promise that a video game can make you fit. But the Wii does it with yoga, not with headlocks and head-punches.

sikbeta5898d ago (Edited 5898d ago )

I want to Play this game, calories? lol forget about that, the atmosphere characters and stuff fit really well for a Boxing Game, not like the other happy-fun-[?]-boxing-game

http://i42.tinypic.com/2rgn...