
Long-time gamers simply need to know that this is being developed by Treasure and they'll put their £40 aside right away. That's how respected Treasure is when it comes to making shooters. Practically every Treasure game (past examples include Gunstar Heroes, Ikaruga and Bangai-O) has been a masterclass in action.
Bullets and enemies fly at you from all directions, yet with perseverance and skill you somehow just about feel in control and able to deal with whatever the game throws at you. Once you get through Sin & Punishment 2's five-minute tutorial stage, it becomes clear that the same applies here.

Samuel Evans: "The Wii had an interesting year releasing most entries in Nintendo's key game lineups. The question is did it payoff on their own system or did third party rule the day?"
Still think that Super Mario Galaxy 2 is overrated. I enjoyed it, but it wasn't the ultimate 10 out of 10 game everyone scored it as. And number 1? Really?

Nerds on the Rocks takes a look at June 2010, not the most eventful month for game releases, but some solid titles do see the light of day.
yea, portable game of the year for sure!, as for console... probably Mass Effect 2.. my(underrated GOTY) probably Metro 2033 or Singularity..

Game-Boyz writes: "Since the early 90's, Treasure has been making some of the most intense action games around, from the moment they first wowed us with Gunstar Heroes on the SEGA Genesis. Silhouette Mirage, Bangai-O, Ikaruga — these guys know how to deliver hardcore thrills. Now they've brought their signature run and gun gameplay to the Wii with Sin & Punishment: Star Successor. A sequel to a cult Nintendo 64 game that was only released in Japan called Sin & Punishment (now available on the Virtual Console), this is a strange choice for Nintendo to publish. Most Treasure and shooter fans alike will be glad the company did though because this could be one of the best Wii games this year."