
A full write-up of the GTA IV trailer including scene-by-scene analysis

GTA IV turned GTA into a more grounded franchise where storytelling and immersion became just as engrossing as wrecking up open-world sandboxes.

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.
We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now
Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.
This site supposed to be for news.
These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.
This is a good analysis. But damn, they need to spell check their article. "thingin" and "teh". But they have good points on the details. The blinds and the brige all these things are spectacular. Very nice job R*. But to people who say "meh". What were they expecting: The Incredibles?!? It made me wish for the days when Tomb Raider 1 was considered realistic.
• All footage is captured in real-time on a next generation gaming console
• Running on Rockstar’s proprietary next generation game engine, R.A.G.E., allowing for an unprecedented level of realism and interactivity
• Game is using euphoria, a fully procedural animation package created by NaturalMotion
• Song is by New York City based band The Boggs and is titled "Arm In Arm (Shy Child Remix)"
that picture where someone was being mugged or beaten. Think about it: You can save people in the game! Wonder if you can be nice or evil.
Shows that they did put detail...people in the other post were complaining about how it looks, but the physics and little details immerses you into the game.
It just helps you to realize how far VG's have come, how much we take for granted, the draw distance alone and the level of detail is staggering, There is code and programming for everything that we see, and some peeps have the nerve to just say meh.
It's kinda like that in real life, there is so much detail and things that we see on a day to day basis, and its just whatever. Take time to smell the roses people !!
That's the quote for the day :)