
Some RPGs, like Planescape Torment, are intense, story-driven affairs that rely on drawing the player into a network of intrigue and complicated choices. Others, like Diablo, are fast-paced action with minimal story that causes uncontrollable addiction to the increase of stats and gathering of "phat lewts". Then there's Vampire: The Masquerade - Redemption. It mixes fast-paced Diablo-esque combat with a heavy focus on story to craft a dark gothic-punk world of betrayal and mystery.

DSOGaming writes: "Modder ‘Ridiculous Death’ has released a new HD Texture Pack for Vampire: The Masquerade Redemption. Ridiculous Death has used neural networks in order to improve the original textures by 4X times and upscales all of the game’s 3147 textures."

Paradox Interactive has become a real heavyweight publisher in recent years. No longer just a developer of self-published strategy titles such as Crusader Kings and Hearts of Iron, Paradox is perhaps best known for publishing immensely popular crowd-pleasers such as Magicka, Pillars of Eternity, and Cities: Skylines. In a recent candid interview, CGM’s Brendan Frye had the opportunity to speak with Paradox Interactive’s CEO, Fredrik Wester.

White Wolf’s purchase by Paradox has renewed hopes for another Vampire: The Masquerade title – and not just among fans.