
We've all been waiting a long...long...long time for Alan Wake, the first game from Remedy Entertainment since Max Payne 2 shipped back in 2003. Remedy president Matias Myllyrinne tried to shine some light on what took Alan Wake so long to come to fruition at DICE 2010. In short?

VGChartz's Mark Nielsen: "All in all, it’s not hard to see why Alan Wake has received a bit of a cult following (there’s that famous foreshadowing again). It’s a title that blends themes and gameplay, while pushing the limits of storytelling by putting stories within stories and letting you read those stories before you get to that part in… the story. It has flaws, to be sure - the gameplay side can’t quite keep up with the rest of its ambitions - but overall it’s a great game that stands out among its peers and is undeniably… one for the books."

Remedy has announced a new Alan Wake book and more as part of their anniversary celebration.

Alan Wake, from Max Payne and Control creator Remedy, is a horror classic, prompting one player to buy 4,000 copies that don’t even work.
Kind of a goody story...
On a serious note, that is why I try activating gift cards asap. It's happened to me where the store didnt scan it right where the card was unusuable. Happened at Wally World.
Usually most of those redemption card have an expiry date on them. If they expired all buyer did was buy recycled paper. And some of those codes are country locked to certain countries. I buy a card from the States I can't use it in Canada.
Dumb and silly story. She wasted her money for no reason.
Is it really that hard to go to Steam or GOG. She spent $240, when its currently 70% off on GOG, and only costs $4.49.
Gee, I wonder, should I spend $240 on eBay, or $4.49 on GOG? 🙄
So in short she paid $240.00 assuming usd for a bunch on unactivated game codes.
I still don't understand why I guess cause there's not a physical version and she wanted something for a collection or art project.
Alan Wake didn't want to wake up but now that it is, its ready to put the bots to sleep, haha
I could have sworn that I saw Alan Wake pictures at the beginning of this gen on Gamespot, though that could have been the guy from RE5... I don't know, they all look alike.
I wonder what the point of announcing games early is. I suppose it builds a lot of hype, but time it poorly and you could make your audience lose interest. At least we finally get a release date for this game.
a PC game before it was an xbox game.they had design issues and made it smaller like other games that used to be bigger that arrive on 360 exclusively.
it's like too human.no direction and leadership and the game went from system to system to system until it showed up again on 360.and not only was the game changed,it faltered.
not saying alan wake will falter.it's one of the few that looks good on 360 like mass effect 2.
same with shenmue.it was going to be on sega saturn.but arrived later bigger and better on dreamcast.but that game got bigger.this time with alan,it's gotten smaller from pc.
the funny thing i noticed though in the latest video,and i love max payne......this guy runs through doors and runs the same just like max.
ever heard of door knobs?
Alan Wake is a nice game... but is really ugly... poor textures an models... look in the 5 min video of gameplay... Textures are Low Quality, no Bump maps on walls... very plain.
Hope they improve on the final version....
Is a shame Alan wake didnt come to PC..
The most common issue I see people have with Alan Wake is that it is no longer a sandbox game. My question is, why would you want it in the first place? This is a psychological action thriller. If you want to have a thrilling story you can't have the player roaming around doing whatever they want, whenever they want. It destroys the whole essence of being a thrilling and suspenseful game.
The story has to play out in a linear path during the night so the player can get engaged in the story and solve the mystery of his missing wife. But I can assure you that during the day, the game will play out in a more open-world fashion so players can get side details about other NPCs and the history of the town of Bright Falls.
So really, what is it? Were you guys just nagging about that because you wanted awesome graphics? I for one liked the idea of the removal of a full sandbox game. If this doesn't get into your head.. Whatever....