
"Don't ask why, it's just fun!" laughs the Square Enix rep as he shows me the ropes on Just Cause 2. He is referring to Rico's endless supply of parachutes that keep bursting from his backpack to maintain the correct trajectory as he soars through the sky, spiraling down towards an enemy settlement.
The same mantra can be seen spread throughout the game: use Rico's grappling-hook to pin a goon to a nearby wall and lace his body with bullets; a highly inefficient enemy dispatch method, but nonetheless highly amusing. Grapple a propane canister, then shoot it while perched on top koala-style to propel Rico into the air before leaping off to watch the fireworks display overhead. Why? Just 'cause, of course.

These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.

Being a completionist can be fun, but some games are more like chores than fun. Here are the worst games to 100% complete.
The Yakuza Games
Haha, yeah, currently over 100 hours into Yakuza 0. Considering going for 100% and well on the way but may not get there. Cat Fights are a real chore.
Dead rising was the worst one I’ve ever tried. I haven’t tried it with the modern console “rest mode” but the 360 didn’t have that.
Was GTa4 the on where you had to collect a shit ton of pigeons around the map and there was no help in finding them?
One of the more recent games I got a Platinum in was Killzone: Mercenary for Vita. What a crap game, that requires so much terrible grinding.
Awful game, awful experience.
I can vouch for Just Cause 2. It was the reason I quit achievement hunting. 86 hours in, the game bugged on me during one of the last side quests (it failed no matter what I did) and my save file got corrupted. Wiped it off my drive and never looked back.

A look back at some of the most iconic moments of horror from non-horror video games.