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60°

Nintendo is environmentally friendly

Nintendo is very concerned with doing their part to help preserve the environment. Nintendo is always researching new products and procedures to make their products and operations as environmental-friendly as possible.

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gonintendo.com
Lord Anubis6886d ago (Edited 6886d ago )

Adobe (the makers of photoshop and Dreamweaver) has the "greenest" Building in Silicon Valley. I'll try to find the article. Hope all the companies were as conscience as Adobe.

Could not find the original article but I found this:

12/05/2006 - Adobe Systems Incorporated today announced the US Green Building Council (USGBC) has awarded Leadership in Energy and Environmental Design-Existing Building (LEED) Platinum certifications for Adobe's East and Almaden headquarters towers in downtown San Jose, distinguishing Adobe as the world's first commercial enterprise to achieve a total of three platinum certifications under the LEED program. Adobe's West Tower was awarded Platinum certification in July 2006.

http://www.greenprogress.co...

not only do they recycle a lot of the stuff; they save millions of dollars per year.

Armyless6885d ago

Of course I'm speaking as a "conservationist", not a whacked out "environmentalist". Big difference.

PS360WII6885d ago (Edited 6885d ago )

My favorite part of Environmentalist is when they protest the big oil rigs in the ocean and they use some 40 year old diesel sucking peace of garbage that's worse to the environment then what they are protesting ^^

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney13d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage14d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman13d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb13d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.