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8.0

Edge: Darwinia+ Review

Inevitably, it's the game's vision as much as its content that makes it great – and, in this sense, Darwinia's theme park plotline remains entirely appropriate. Just as with a wander around Anaheim or Isla Nublar, it's never what you do as much as where you are that really matters here. The details of each individual victory may fade with time, but you'll never forget the fractal patchwork rippling beneath you, or the stormy static of the clouds that clash overhead.

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edge-online.com
50°

Independent game developer behind Darwinia, DEFCON: Now is the best time to be an indie

Mark Morris, a co-founder of Introversion Software on the indie games scene, the impact of Minecraft, and how before Notch "we all had a dream, now we know the dream is achievable", on distribution platforms - how Steam is a priority for developers - and on how the best route in to games development is trying indie, before aspiring to work as part of a team at the 'old guard' (a big name studio).

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postdesk.com
30°

Go Fanboy's Top 10 XBLA Games of 2010

AJ Lysiak: "2010 has been a phenomenal year for the Xbox Live Arcade. Disregarding the ridiculous price hike to $15.00 for the majority of games, I feel this is the best lineup we've ever seen. Microsoft's tendency to wait months to release games already complete puzzled me. Anyway, on to the list of what I feel are the 10 best games to release this year."

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gofanboy.com
vgn245617d ago

Darwinia + was a serious sleeper hit. Probably one of the more original games out there. Some big misses though.

8.8

Coplanet Review: Darwin+

Coplanet: Darwinia +, Introversion Software title for the Xbox 360, will be familiar to anyone: it is a collection of two computer games, and MultiWin Darwinia, released in 2005 and 2008 respectively, which were pumped for the occasion, revised and corrected .

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