10°

Microsoft Patching 17-year-old Windows/DOS Bug

Last month we reported that Tavis Ormandy, a security researcher at Google, discovered a security flaw in the Virtual DOS Machine that can allow a nefarious user to inject code into the kernel and possibly install malware.

The flaw spanned iterations of Windows operating system over the last 17 years, including:

•Windows 2000
•Windows XP
•Windows Server 2003
•Windows Vista
•Windows Server 2008
•Windows 7
According to the BBC, Microsoft will be rolling out a fix to this bug in a February Security Update. The update will fix five vulnerabilities that allow attackers to hijack a Windows PC and run their own programs on it.

The patch is expected to hit on Tuesday, February 9 but it's a good idea to have automatic updates turned on so that your OS will do the checking for you.

Read Full Story >>
tomshardware.com
60°

Sony has patented a touchscreen controller that lets players choose where to put the buttons

Standard controllers aren’t comfortable for everyone…

Read Full Story >>
videogameschronicle.com
Flawlessmic11d ago

As an accessibility option for those that need it im all for it. As the standard control for ps6 helllll noo, touch controller would be the absolute worst.

Eonjay11d ago

Reading the patent itself this does seem to be intended with accessibility in mind as it attempts to solve comfort issues that some users have with overall size and placement. Im completely fine with the current layout but its nice to know this option is there. It is intended to allow customers the ability to resize the controller to there liking even those the company may not manufacture that size. So, its cool to see they are thinking like this even though this product may not be for me. I would still love to see it release and see the potential use cases.

Goodguy0111d ago

Digital will always be worse than physical buttons for 99% of gaming lol.

DivineHand12511d ago

This is interesting not only for accessibility reasons, but as a way to give players more control over their in game characters for core gamers.

I remember seeing the Tactus pop up buttons at CES 13 years ago and I was excited for the technology but I am not aware of any devices that used it.

The way gaming controllers are presented today is great, but I will always advocate for innovation in giving players more control and increased immersion.

MetalNCarnet11d ago

Terrible idea. For most games, you need to feel the physical buttons because you're not looking at the controller. I hope they aren't serious.

fr0sty11d ago

Unless they've worked out a way for tactile feedback so you can feel them. Perhaps little air bladders that could inflate when a button is placed in that position, placed under a flexible screen? Maybe it wouldn't be the best controller for all of us, but I know people who have medical conditions that make holding traditional controllers very uncomfortable with their default button layouts, this could help them.

Duke1911d ago (Edited 11d ago )

More accessibility options is never a bad thing, but man I hate that all electronics seem to be pushing touchscreen controls on everything.

They are just garbage

badz14910d ago

We are at the point in time when touch screen controls are cheaper to make than physical buttons. Just look at modern cars. More and more system controls are moved to the central screen now that all new cars come with screens. It's downright ironic too, considering just not that many years ago, people were warn to not use their phone while driving. Now all controls are moved to the central screen that you can't help but looking at screens while driving.

fr0sty10d ago

EXCEPT trying to connect your phone, lol. They make you stop to do that. But the big screen that is every bit as distracting as a phone, it's cool.

40°
8.5

G'AIM'E Review - Lightgun Fun on the Flatscreen - MP1st

GAIME review - The G'AIM'E console is shipping now! MP1st spent some time with it & have our review ready. Is lightgun gaming back for modern displays?

80°

Hands-on with Teammates, Ubisoft’s ambitious voice AI tech demo

VGC: "We tried Ubisoft’s in-game cloud AI project."

Read Full Story >>
videogameschronicle.com