190°
9.0

[Gaming Evolution] MAG Review

The online multiplayer experience has become a critical part to whether you game can be a global success or simply a title that movies a solid amount of units. Games like Modern Warfare 2, Uncharted 2: Among Thieves, Left 4 Dead 2 and even Resistance 2 are just a few examples of titles that provide an immersive online experience, which has brought success to Activision, Valve, Naughty Dog and Insomniac Games. The last title to take the online gaming experience to the next level is MAG (Massive Action Gaming), which is Zipper Interactive's latest release in a long line of First-Person Shooters for the PlayStation Brand. While being know for their amazing work with the SOCOM franchise, Zipper utilizes their talents and the power of the PS3 to create an immersive online experience comprised of up to 256 players. While many were skeptical about whether Zipper Interactive could pull off such a feet, it's safe to say that they have created one of the best online team-based shooters of this generation.

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gamingevolution.info
Butt Shingles5926d ago

I've never heard of this site but that is certainly a good review score. It's weird to see all of these extremely high or extremely low scores on this game. It seems as though people either love it or hate it.

pixelsword5926d ago (Edited 5926d ago )

Journalists scream for "new" stuff to do, and complain about "nothing new", but when something new is introduced, they don't take the time to understand it, and rate it low. I almost did the same thing to Lair, until it clicked on how the controls worked; now Lair is one of my favorite games of all time; up there with Gears, Halo, and Killzone. A new concept takes time to understand. Just like the jump between hand-written mail and e-mail. Some will understand quickly, others, not so quickly. It's not that their dumb, it's just that they may not have the capacity to adapt to the newest thing for a while, if ever. A lot of these journalists are smart in their "world" of a game that doesn't challenge them in terms of learning, but reached their capacity when it comes to games that have an overwhelming number of people, for example, or using the sixaxis to control a dragon... ;)

I'm thinking about writing the why's on the scoring of this and some other games, maybe.

randomwiz5926d ago (Edited 5926d ago )

hence the success of mw2.

easy for noobs(casual gamers/reviewers), losers(one man army noob tubers), glitchers(care packages), while also being easy for skilled players(me).

I wanted to say while also being fun for skilled players, because you could get good at MW2 and win in every game, but there's still those noob tubers, cheap campers, killed by lag, frustrations with the game switching hosts and failing half of the time, or that game where the enemy team is getting emergency airdrops every 3 seconds.

ThanatosDMC5926d ago

I loved Liar after the patch. I hated the six axis motion control. After the patch it was easy to fly except ramming other dragons which required slamming your controller left or right direction. The last few levels were epic in scale and combat especially the one in which there were floating islands or rocks all over the place.

MAG is awesome! SVER ftw! Ravens are still not putting up a good enough fight against SVER in Domination unlike Valors who've become quite aggressive at defending and attacking.

Deeloc5926d ago

I CANNOT STOP PLAYING THIS GAME IT IS REALLY GOOD

FragGen5925d ago (Edited 5925d ago )

I LOVE MAG, but am not shocked by the extreme ups and downs the scores have shown from reviewers. In fact, I thought it would lean much more toward the negative in general because it is a genre buster.

@pixelsword: excellent analysis. Your comments apply to not only reviewers but players. You can tell a lot of people who don't "get" it are really frustrated by those that do, too. I think this game feels almost threatening to some people who don't get it, in fact.

Ironically, these are the same people calling out for evolutionary steps in franchises like BC2 and MW2 that would eventually lead to a product more similar to MAG.

I hope Zipper continues to aggressively support MAG. Much of it's full potential has yet to be tapped.

+ Show (3) more repliesLast reply 5925d ago
mprunty5926d ago

I took my time with the review before putting it together. i wanted to make sure I experienced everything within the game before I pass judgment. It's a solid online gaming experience that Zipper Interactive has created. I believe some of those who hate the game, either never gave it a chance or don't like FPS titles, which would make perfect since and how people will try to nit pick at the game.

RememberThe3575926d ago

Thanks for that. A reviewer taking time to understand a game... Such a rarity these days.

nix5926d ago

but do correct this line - "As if right this article, I have invested more than..."

nitpicking, that's me. q:

Conventional5926d ago

they made it clear that initial impressions would be off- for good or bad, and decided to postpone their review until things settle down, a full community comes in, and minor bugs are patched.

Butt Shingles5926d ago

But shouldnt a game be based off the original content that it came with? Any publisher can continually patch bugs or fix things as time goes on or as errors are exploited, but it seems unfair to allow time for patching. The finished product should be reviewed, otherwise any game that has flaws should be reviewed twice, initially and after patched.

Bathyj5926d ago

Whats the harm in waiting a little while?

You know very well a bad review can sink a game. So many idiots take the first impression and will cling to it to the grave.

A review is suppossed to give an accurate impression of the quality of the product you're getting. If it has a couple bugs out of the box but there are patches available with in a couple days, wouldnt you want to know those fixes are available?

They're not about to re-review a game later and give it extra points, so in the case of a multiplayer only game which is a living, growing thing, why not give it chance to get on its feet. Its a more accurate description of what you are going to get if you buy the game a month or two after launch.

Other wise to be a jerk, why not get the game on launch day and then complain that there were no players and the game is a dud, something which would only be a temporary situation.

Look at the people posting last night they couldnt find a game for AvP. They were the very first to get the demo. Should that be their lasting impression of the game? Is that an ancurate representation of what I will get when I buy it?

RAAAAAGE5926d ago

It's online only. There's no way that you can play the retail version after it's been patched. If they wait to review it, it should be reviewed at the current state.

FragGen5925d ago

This review approach makes much more sense with an online only game to me too. An online only game with dedicated servers maintained by the manufacturer is as much a service as it is a retail product and as such merits a different review methodology from a traditional stand alone product.

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40cal5926d ago (Edited 5926d ago )

Level 25 and still loving every second.

Dead_Cell5926d ago

The original scores were bad.
The newer scores are good.

Deeloc5926d ago

THEY FINALLY SIT DOWN AND PLAY IT I TOLD MY FRIENDS AND WHEN THEY GOT IN TO IT THEY SAY YO THIS GAME IS GOOD

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil2282d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_2282d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid2282d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy2282d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva692282d ago

It's almost as far from battle royale as you can get. o_O

frostypants2282d ago

It didn't have a BR mode.

Da12RespectA2281d ago

That wasn't a battle royale game at all.

rdgneoz32281d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy2282d ago (Edited 2282d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon022282d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy2282d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon022282d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova2282d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy2282d ago

Watching that video you wouldn't think the game was on PS3.

Spenok2282d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil2282d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

2281d ago Replies(1)
2280d ago
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PrinceOfAnger2282d ago

I had so much fun with this game

TGGJustin2282d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight2282d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0242282d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka2281d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor2282d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff2407d ago (Edited 2407d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

2407d ago
TheGamez1002407d ago

Man do I miss mag and zipper.

TheSinsibleOne2407d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9092407d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE2407d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster2407d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

2407d ago
moomoo3192407d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx2407d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO2526d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_2526d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3572525d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil2525d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv722525d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1002526d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie2526d ago (Edited 2526d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt2526d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie2526d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt2526d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss2525d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos2524d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil2526d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow2525d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer2525d ago (Edited 2525d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca2525d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq2524d ago (Edited 2524d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie2524d ago (Edited 2524d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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