
Battlegrounds have not always been the most well received feature in MMOGs. They seem like a great idea in concept, but making them work is a juggling act of player interest, worthwhile reward, and PvP excitement.
Will EverQuest II battlegrounds have the right combination to find success? Read Savanja's reasons why EQ2 battlegrounds won't suck.

Earlier this month, Everquest 2 announced a new loot box system that bypassed lockouts and provided the chance to buy more opportunities at raid gear through the cash shop.

Beta testing for the Visions of Vetrovia expansion of Darkpaw Games’ MMO EverQuest 2 is under way and now available to those who purchase one of the four available editions.

In a press release, EG7 Global announced to have entered into an agreement to acquire 100% shares of Daybreak Game Company for $300 million.
DC Universe? Is this the same company that left Sony, not PlayStation? If so, maybe PlayStation should have snatched them uo and fully integrate them into the fold.
Hope this means they’ll get the resources to keep improving. The DCUO broker economy has been broken for over a year. Can no longer share my millions between toons, meanwhile everything is overpriced. Worked hard trading legit. Bummer.