
iPhone Gamer Blog writes, "I'm worried. One of the best parts of the App Store is that small, indie developers are able to make a huge impact when it comes to the gaming landscape. They are able to do this for a number of reasons. First, the iPhone/iPod Touch is fairly easy to develop for when compared to a PC or a Mac. Everyone is using the same operating system and system specifications. Secondly, many of the large developers are just now dipping their feet into the mobile platform. This is especially true when you compare EA's smaller offerings on the iPhone when compared to consoles. "

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
PC is even easier than iPad and itouch. Any idiot can make a flash game. Objective-C takes a bit longer to learn. Indie developers will be the death of Indie developers as the market saturation on the iPod touch will attest to. When everyone can make games, everyone does and you just end up with a lot of crap to sift through to find something good.