
zConnection's Connor Beaton writes: "Yesterday, Apple unveiled the iPad; the ultra-slim, generously-sized and surprisingly cheap device was expected to appear, yet it still elicited a great response from the audience, with Steve Jobs ascending the stage to demonstrate its sleek, multi-touch interface and on-screen keyboard. The iPad, while some scepticism is still evident, appears to have transcended the label of "giant iPhone" and gone on to become a "transitional device" between the iPhone and a full-blown MacBook. While it has potential as a stand-alone device, and probably works best as such, the device sports Apple's standard proprietary 30-pin connector, defining the iPad a peripheral and not a computer in its own right.
"Now that I've reminded you of the basic details of this fantastic little device, let's cut to the chase and discuss gaming. Yes, the iPad is backwards compatible with "almost all" of the currently available iPhone applications and games, and with the promise of "Universal apps" for iPhone and iPad, the market will surely be booming in due time. This is true… but how will iPad games differ from the typical arcade-style rip-offs which the App Store so commonly features?"

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."