
OnLive Blog writes:
"Time for another OnLive tech talk. If you want to skip the details, here's the conclusion: (a) we haven't figured out how to go faster than the speed of light, and (b) Noobs beware.
We've gotten quite a few requests from Beta testers wanting to use OnLive from different locations than their initial setup when first invited to OnLive Beta, and we've had to say no for now. Here's why."
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

You can get Hall effect controllers slightly cheaper, but you'd struggle to find as feature-rich a package without some heavy, heavy sales.
I would have thought location and ISP are critical outside of beta as well, but, hey, what do I know?
Lol and yet again they elude the obvious issues with smoke and mirrors . All of this was mentioned already when they announced Onlive , but everyone was too busy admiring how smooth it was at 20 meter from the server at a con .
And of course someone is going to scream hey it's only beta ... as if they would delay it based on it's results , and as if it was a game lacking a little bit of graphical polish .
It's obvious such technology can work , but right now with many limitations in both graphical output and quality of connexion .
What's the point of saying that it would run smooth with a server close to everyone's isp ? It would be the same for everything , not just onlive , and we all know it wont happen anytime soon for many users not living in megapoles .
*sigh*
so that means anyone in the UK with Victorian phone cables are well and truly screwed?
oh well back to gaming on a platform that doesn't deviate on quality if your ISP has a lot of people online at once...
I thought this would be a letdown from the moment I heard about it. A monopoly like business model such as onlives isn't doing the consumer any favours anyway. This tech is best left alone imo.
Fix the lag and increase graphical display!
Sony and Microsoft you bet your consoles this is a threat.
CONSOLE KILLER!!!!!!!
Sony and Microsoft are already onboard with this. NO more consoles No more Fanboys
(Except Nintendo)