
The Wind Waker was a fabulous game. It carried the already well established Zelda series over to Nintendo's new console of the time, the Gamecube. It was a classic Zelda experience, but at the same time, it wasn't too much of a carbon copy of any of the other games in the series. Sure, there were some similar things, but for the most of it, the game was new and creative. No, the cel-shaded toon-graphics weren't the only new thing, although, that is what sticks in people's minds.
It would not be too far from accurate to say that there is about a 50-50 split between those who were pleased with the toon graphics, and those who weren't. Regardless of your view, Nintendo did take a gamble in going down the path of cel-shading, and it goes without saying, that the gamble was worth it. But as it is now almost seven years later, we must wonder, what happened? Nintendo brought something new to console Zelda, yet we haven't seen it since.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
I would like to see another console Zelda with the Wind Waker style. The Wind Waker was a very beautiful game.
Windwaker moved to the DS it seems.
I just bought Wind Waker used for $8 to play on my Wii.
Wind Waker was my favorite Gamecube game ever. The exploring, the fantastic designed islands, and of course the amazing cel-shading. I beat the game twice already, but would definitely play again if they added motion controls.
I thought Twilight Princess was an average game and huge step back from WW. Was really linear, the overworld was barren as hell, and it just plain UGLY.
I really love Wind Waker. It's so much better than Twilight Princess and Ocarina of Time, probably even combined. The art style is refreshing and easy on the eyes, and the music is some of my favorite from any Zelda game. I would really love to see more console Zelda games done like it again.
Just imagine an online four player co-op Zelda game, mostly like Wind Waker but mixed with a bit of Four Swords, with tons of challenging puzzles and bosses. Just think about all four of you sailing the beautiful blue wavy seas with your own little boats, or all of you firing upon multiple enemy ships that are heading your way, or even working together to take down gigantic boss ships during a thunderstorm. I can just picture the game being epic.
Nintendo NEEDS to do something like this, but they won't, ever. It's too bad, too, because what I can picture would be the best Zelda game there is.
Wind Waker is one of the few games that will stay with me forever, and by that I don't just mean in my collection. It's such a special game, and sometimes I'll play it just to listen to the music in the different areas. This game deserves a real sequel.