
In a new year filled with the promises of sequels and rehashes of the same concept, game studio Splash Damage is ready to inject a healthy dose of originality and innovation into the first-person shooter. With their new title Brink, the London developer has set their sights high, aiming to dismantle a few FPS traits that, to many people (including this guy), have never really seemed like a problem until now. Bringing their run-and-gun experience over from Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars, Splash Damage is set to bring about a world of change with Brink.

AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.

It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.

Six years later, and the game is available to anyone who wants it on PC.
This game reminds me of Team Fortress I hope its as good as that. Wait, better than that.
I like the idea of being in complete control of a flexible character. This is why I enjoyed Super Smash Bros. Brawl, because you could attack in any direction from virtually any position. the more my character follows my intentions, the more immersive the experience becomes.
I am also looking out for this to see how it turns out. Its a good idea and looks good in gameplay videos. Hope it turns out well.