
Earlier this week, BioWare revealed that Mass Effect 2's downloadable content will be delivered via the in-game "Cerberus Network." Access to this network -- and the promised launch-day DLC -- is granted free via a one-time-use code included with each new copy of the game. BioWare was silent on what network access would cost to those who purchased the game used, but Bitmob.com has found out the answer: 1200 Microsoft Points ($15). The article also includes a look at the Cerberus Network membership card and screenshots from the network itself.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden

Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
i'll be buying the collectors edition on launch day so i'll get the code included
Well, it's understandable that they want to diminish the used games market. Used games are a very significant amount of lost revenue from people willing to pay.
Good thing I have my pre-order paid off, though I just better make sure that the activation code is in there before I leave.
They can provide as much incentive as they want, but if the game sucks or is lacking in something, incentive doesn't do jack. Instead of trying to decrease the used market sales, why not just simply drop the price from $60 to something more reasonable. It's painfully obvious that $60 doesn't cut it with most people, hence why the used market exists.
The Game Industry spends millions on analysts to figure out problems with things like piracy and used game market when the answer is so simple, a fanboy could figure it out. If your game is good, people will buy it. If your game is good and priced right, people will buy it AND recommend it to others. A $30-40 Mass Effect 2 game sounds better to me than all the "incentives" out there.
damn, i won't be able to pick this up day one. oh well there's always the internet