
Reality Pump has had this problem with Two Worlds ever since it reared its head back in 2005. At first glance it looks strikingly similar to the much-applauded Oblivion. It's on the same platforms, for starters, has the same free-roaming and sprawling gameplay, plus the graphics look as if they could be twins. But underneath all that is a game desperately trying to carve its own identity; one with mounted combat, an item combination system, and that curious MMO-style multiplayer option.

Ethan Butterfield from GameGrin wrote "Has there ever been a point when you’ve looked through your gaming library and wondered, “Huh, whatever happened to this title?"
First one was garbage. The second was a janky cheese-fest. And then their follow-up release, Raven's Cry, wasn't even complete at launch; doing so badly they re-released it under a new title more than a year later ... still not complete.
I'm probably in the minority but I loved the second one! I acknowledge that it wasn't a great game but I enjoyed it thoroughly and even platinumed it >_<
The first one was pretty bad, but I enjoyed the second despite its flaws. A bit rough around the edges, but it was a pretty decent RPG.

"Two Worlds is a weird game. But that’s fine, because that’s why it’s worth talking about.
"It didn’t sit with critics all too well on its release back in 2007, but take a quick look at its GoG page and you’ll find glowing review after glowing review.
"Along with many people, I also like it – even though it's absolutely terrible."
There's something genuinely great about a game that's so bad it's good - probably because it's a rarer thing to find in gaming than, say, movies.
Back in the day I got obsessed with a really weird FPS called PO'ed. It was rubbish in so many ways, but it had more personality and character than pretty much any other shooter I've ever played.
Ignoring the cheesy dialog, the PC version of the first Two Worlds was actually a good game. The 360 version was a complete mess though.

We all like to play video games with our friends. However, there are many games that will strain a relationship as players struggle to work together. This list commemorates the most frustrating games to play with a friend, or anyone for that matter.
interviews should be audio or video.
I'm hoping this has what Oblivion lacked, depth for a start.
While it was easy to get lost into Oblivion, it was hard to feel you were the hero everyone praised you to be, if anything, all the dungeon crawling made me feel like a grave digging looter.
This interview made me very interested in this game.
I was excited about this game but it's going to be sh!t. Previews say combat is boring, you can't block manually, the graphics are poor, and it just isn't very fun. This game will disappoint.
I hope this game can live up to it's potential because with oblivion the only thing it was missing was a little MP, and now with this game we have. Lets just hope it doesn't fall through.