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Edge Interview: Arkedo Studio

Having made a name for itself with a duo of smart DS puzzlers, Nervous Brickdown and Big Bang Mini, Paris-based Arkedo Studio has recently turned its attention to Microsoft's Indie Games platform. With JUMP!, SWAP! and PIXEL! making up the first titles to be released as part of the Arkedo Series, Edge caught up with the company's founder Camille Guermonprez to discuss working with XNA and the changing face of the Indie Games market.

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edge-online.com
6019d ago
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer81d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde79d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy79d ago

And then MK1 killed it again.

DivineHand12579d ago (Edited 79d ago )

15 years went by so fast. I remember playing through the story mode at launch.

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney82d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com