
AusGamers talks bringing the gaming masses to the Trek universe with Star Trek Online's Craig Zinkievich...
AusGamers: Star Trek is such a beloved franchise with larger-than-life characters - how hard has it been to craft a MMO with equally compelling characters (and character creation) through missions and exploration? What core element did you take from the TV series/movies to achieve this?
Craig Zinkievich: Hard. And yet... not so hard.

The MMO studio says it’s “unifying legacy expertise with fresh perspectives”
The long-running, free-to-play Star Trek Online has expanded once more - and this time it's the new Both Worlds season that comes to Xbox and PlayStation.

Cryptic Studios appears to be the latest Embracer-owned company to be impacted by layoffs.