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30°

Is This Fair for Xbox Live Users?

From TAGS: "Quick thought time again; Xbox Live silver has specific weekends, which seem to be chosen by the developer/publisher, when Silver members can play online on a game. This is obviously to give a taste of online gaming to lure more people to becoming Gold members.

This gave me a thought, what about games that are online only? Single player only games are able to be played all the time, online games still require a subscription to Xbox Live before you can even play the game. Is this really fair considering you are paying the same amount for the game at retail? A $100 single player vs. $100 + an Xbox Live Gold membership for a multi player game."

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thataussiegamesite.com.au
iOmegaSeriousi5965d ago

where u spend $100 in games?? thats too much

Lawrst5965d ago

Thataussiegamesite.com.au

Aussie? Australia.... Ever Heard of us?

5965d ago
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer24d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde22d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy22d ago

And then MK1 killed it again.

DivineHand12522d ago (Edited 22d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net