160°

Large Scale RPG Being Made For Microsoft

While the Xbox 360 isn't exactly setting Japanese retail on fire, Microsoft Game Studios has made a valiant effort to release Japanese-style role playing games like Blue Dragon.

That doesn't look to be stopping.

N4PS3G5950d ago

Must be Sakaguchi's new game set to be revealed later this year. Microsoft doesn't have much jap developers willing to make a large scale RPG just for them except Mistwalker.

Whatever it is.. at least its confirmation and i'll be waiting excited

WildArmed5950d ago

I wouldn't mind going for another round of lost oddessy. (Sequel please =p )
Definitely dont want a blue dragon sequel. xD
Will be waiting for this news. can never get enough of RPG games

THE MAX SPEED 215950d ago

LO was pretty good I wouldnt mind a 2nd one. IF it'S something new I'd be also happy. I also think that we need a blue dragon 2 lol.

Chris3995950d ago (Edited 5950d ago )

I bought a 360 after their 2008 "RPG Premiere", and was a little disappointed by the dearth of exclusive JRPGs that followed and the lack of a 2009 RPG Premiere.

I would be over the moon for a LO sequel. It's easily one of my favorite games of all time.

A Blue Dragon sequel wouldn't warrant as much enthusiasm. Maru-maru was one of the most irritating characters ever conceived. Even the Japanese audience that he was targeted at found him annoying. And while it was technically a pretty game, I didn't care for the DBZesque character designs.

Aside from Ming's massive mammaries (with veins and all - even if you're a "tit" man, they were grotesque :P), most of the character designs/ characters themselves in LO were flawless and intricately done. Even the broody, amnesiac hero wasn't as cliche as he could have been. And the steampunk world was nicely realized.

camachoreloaded88065950d ago

barely begun development, and yet its already news?!

And I like how a positive review of FFXIII didn't even get featured on the front page.

+ Show (1) more replyLast reply 5950d ago
Odion5950d ago

I would guess that this is definitely connected to MistWalkers need game since they get this studio to do all of the actual production aspects.

blue7xx75950d ago

Hopefully its Lost Odyssey 2 or a new Ip

divideby05950d ago

I keep thinking MS is gonna get GuildWars to appear on the 360.
I picked up the GW trilogy for 15 bucks, new and besides the great deal, the game is really good. No monthly fees and its a pickup and play game

Evil Rant Monkey5950d ago

Where did you manage to pick up that deal!?

Doc Sony5950d ago

ArenaNet has an exclusive 3 game deal with Sony so, if Guild Wars IS coming to consoles it will be the PS3.

divideby05950d ago

^ no source just my thoughts....
and sweet...I do hope it makes it onto PSN...no sub..no PSN service fee, unless this will be part of a premium service

Staircase5950d ago

They need to get to releasing my NMH Paradise before they start making RPGs, or I'm going to have a heart attack.

Show all comments (37)
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer7d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde5d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy5d ago

And then MK1 killed it again.

DivineHand1255d ago (Edited 5d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net