
From the PlanetXbox360.com feature editorial:
"As the Xbox 360 gets further along into its lifespan as a gaming console, many in the gaming industry and community at large begin to question when exactly a replacement will be on the horizon. However, in the years since it was released, Microsoft has notably proven that the console is capable of evolving, being adapted to the needs and wants of gamers as well as developers. For instance, Project Natal will allow the Xbox 360 to compete in the realm of motion controlled titles. This, on top of already consistently strong content offered by Microsoft, continues to perpetuate gamers to purchase 360 titles as well as utilize the hell out of everything Xbox Live has to offer. But, as the 360 continues to be produced, it receives strong utilization as a gaming platform and media center, if for no other reason than people keep buying them in staggering numbers. Thus, it draws on the question of whether or not the system is actually future-proof until such time as Microsoft, in their infinite corporate wisdom, decides to replace the console with a significant technological jump."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
I think the Xbox 360 (and PS3/Wii for that matter) are 100% future-proof and will last much longer than previous consoles; MS recently said that at CES it was nowhere near another console announcement - I see many more dashboard updates and hardware updates but not a new console....
No.
not nearly as futureproof as the ps3 which has far far superior hardware
HDMi 1.2, No built in hard drive, An add-on which'll remove 10-15% of the systems power, needless to mention the DVD 9. So yeah, not really future proof, still a good system but allready now it's pretty outdated by even low spec laptops.
If people want to pay for add-ons. The 360 was pretty much proven non-future proof via the negative effects its DVD9 had on the PC and PS3 versions of Borderlands.