
When Bayonetta was first unveiled two years ago, IGN's own Ryan Clements just about died. After all, an over-the-top action game starring a beautiful dark witch with handguns strapped to her heels sounded like Clements' dream game. And with Hideki Kamiya (the creator of Devil May Cry) at the head of the project, expectations were quite high indeed.
With the game finally in stores and Clements' glowing review spreading the Bayonetta love across the globe, the other IGN editors joined together to present their own thoughts on this insane action spectacle.

Creator of Bayonetta, Devil May Cry, Okami, Viewtiful Joe, and Wonderful 101 comments on how they're all part of the same universe.
I could definitely see a Bayonetta/Dante game. Imagine them initially battling each other before eventually teaming up to take on the big baddies. Now, imagine what their child(ren) would be like.
Bayonetta and Dante I could see but even then with how their lore differs it's a hard sell. For the others...I just can't see it at all.
I feel he's just saying whatever comes to him online

She also played Chun-Li and Major from Ghost in the Shell
oh shit, i did know that the Major voice actress passed away but i didnt know she voiced bayonetta too
rest in peace

The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
If your not a die hard beat em up fan go ahead and skip this as i can tell it will only be good for those types of gamers.
I like it, but this kind of games are my style'
God Of War fan, Devil May Cry fan, Ninja Gaiden fan so yes I like this kind of games, heavy action!!!
.....The bar was def set.
Edit: Yes!! The Bar was Reset.
I forget, this is the same guy that worked on the Original DMC. I welcome Bayonetta franchise to my second Fav genre.
-Enjoy
Bayonetta just had sex with Kratos, Dante, and Ryu...before they even knew what was going on.
SO GOOD!
I am so sick of hearing about how great this game was... yeah it was great... so was the PS3 port...
... oh wait, no it wasn't. At least, not until it had to be FIXED.