
With all this flurry of COD4 info coming out this past week cod4forums thought it was about time we seen an FAQ on the game, So they made one for everyone so that you can have a greater understanding on how this game is shaping up.
If any one has any questions of there own please let cod4forums know by either making a comment or posting on the forums and they will make sure they will answer it and add to the FAQ.

In honour of PlayStation's 30th birthday yesterday in the US, data company Circana has dug out figures showing the top 20 best-selling PlayStation video games ever (date-range Jan 1995 to July 2025). Don't get too excited.
This is a great reminder of how game sales have become more concentrated in a smaller number of games/series over time. In the PS1/PS2 era a game was a success if it sold a million or a few million copies. The GTA games (3/Vice City/San Andreas) were pretty big outliers in selling as much as they did during the PS2 era. So in the minds of a lot of gamers something like FF VII feels like it was as big of a PS1 game as God of War 2018 was for PS4, but in reality far fewer people bought it (though it has obviously reached additional people through remasters, etc.).
What this says to me is, not many people are buying a PS to play PS exclusives. Like so many false narratives, like Xbox gamers don't buy games! It seems Playstation as a default system is a vanilla system to play call of duty, Minecraft, GTA games and a sports games.

Everything you need to know about Modern Warfare III coming to Xbox Game Pass and PC Game Pass.

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
S&D in CoD4, now that will RULE!
Q15. How many players feature in Multiplayer?
A15. 32 player for PC and PS3, but only 12-16 on 360.
Buzzing lol 32 players pc /ps3
Ye im confused why there is such a huge difference tbh.
Also cod4forums have updated the FAQ with these AQ's:
Q22. Will I be able to play multiplayer with other consoles? e.g playing on 360 against people playing on PC.
A22. No IW was thinking of adding such an feature but decided it wasn't suited to the COD series.
Q23. How many missions are there and what are they?
Q23. No count on how many there are but here is the latest on the levels.
1st Level- Assault on Cargo Ship (SAS)
2nd Level- Dusk Middle East street (US Elite)
3rd Level- Middle East protecting and rescueing an M1A1 tank.
Q24. How do I increase my rank and unlock my skins, equipment and abilities?
A24. Exp points are given out by playing matches, Winning matches, killing oponents and getting headshots
Q25. Will there be a demo of COD4?
A25. Yes but there has been no info on when it will be released or what it will include.
Q26. Will there be a class system similar to COD3?
A26. Yes all tho you can create your own class there will be assault, heavy, special ops, and so on..
The FAQ states "Fast Reload- Increase the amount of time it takes you to reload your gun." Haha I definetly do not want to unlock an ability that INCREASES the time it takes me to reload hehe
The difference is that 360 is peer to peer rather than server driven, which means effectively the host client is providing the "server" and their upload bandwidth will limit the player numbers. I am surprised that CoD3 managed 24 players tbh...still you dont need huge battles to make things fun, just look at GoW