
Natal's lead developer Alex Kipman has revealed that the upcoming peripheral will demand 10-15 per cent of the 360's CPU resources.
He added that the device can recognise any pose in just 10 milliseconds – quick enough to suggest that the final product won't suffer from lag issues.
And in under two-tenths of a second, says Kipman, Natal can recognise the body shape of a new user stepping in front of it.
"Natal has to work on the existing hardware without taking too much hardware processing away from the games developers," added Kipman in an interview with trade publication New Scientist.
The lead designer added that he and his team had collected "terabytes" of data of people making poses likely to appear during game play.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
Natal’s lead developer Alex Kipman has revealed that the upcoming peripheral will demand 10-15 per cent of the 360’s CPU resources.
He added that the device can recognise any pose in just 10 milliseconds – quick enough to suggest that the final product won’t suffer from lag issues.
And in under two-tenths of a second, says Kipman, Natal can recognise the body shape of a new user stepping in front of it.
"Natal has to work on the existing hardware without taking too much hardware processing away from the games developers,” added Kipman in an interview with trade publication New Scientist.
The lead designer added that he and his team had collected "terabytes" of data of people making poses likely to appear during game play
Key body parts were meticulously identified in each image and frame, with all the data feeding into a computer rig.
According to Kipman, all the collated data resulted in a software package that can recognise 31 body parts in any video frame.
The software package itself weighs a mere 50MB, and is so sophisticated, says Kipman, that Natal can calculate where the player’s hand is even if its hidden behind their back.
“When we train this 'brain' we are telling it: this is the head, this is the shoulder. And we're doing that over millions of frames," says Kipman.
"When it sees a new image it can tell you the probability it's seeing a certain body part based on that historical information
Natal is skynet.
so if those were 10-15 % better graphics..... and the 360 cant get uncharted 2 graphics that means that it will look worse than gears 1..right.........right?
If anyone ever catches me doing that pose in front of my TV to play a game or "interact" with my gaming system, I hope that person is a good enough friend to "Old Yeller" me.
LMAO!
will this thing work with my launch 360 (its the 3rd one for me, but it has HDMI but only a crappy 20G hd)...havent had any issues, but taxing the CPU just scares me, if only another 10%