
GamesIndustry.biz has learned that Microsoft has dropped a chip from its forthcoming Natal motion control system as the platform holder eyes accessible price points in the build-up to release later this year.
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A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
Looks like it really will be priced at £50 at launch.
And they wont be going the lazy route of just tacking on motion controls to already released games.
Not a good idea IMO.SO what your saying is that, those games that do use 100% of the xenon chip won't be able to look that way if running on Natal.This performance impact was one of my problems with the Sony wand and it seems Natal is going to be the same. Slowly loosing interest in this devce.
Silly Microsoft, should be more careful when handling delicate equipment
HAHA they are now catering to the lowest form of casuals. Casuals that wouldn't care if the input reaction was 1:1 or not as long as its cheaper.
I can see it now, mindlessly waving your hands to reload your gun. lol.