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Microsoft: 'Pac-Man: CE is Worth 800 Points'

Aaron Greenberg, group product manager for Xbox 360 and Xbox Live has spoken out amid complaints from some users, explaining why Pac-Man: Championship Edition costs 800 Microsoft Points, unlike most 'retro' titles which are half the price.

Speaking on Gamescore blog's Lunchtime Conversation, Greenberg said that, although some Xbox 360 owners are unhappy with the price point, he felt the game was worth the cash: "Namco came to us with what they thought the content price should be and I do not disagree with it costing 800 points. There's actually a lot of work from a lot of people to bring it all together."

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uk.xbox360.ign.com
San anto6900d ago

daem, £40 pound a year aswell as rip off retro game prices. M$ sure rnt stupid.

Firewire6900d ago

Someone tell this MS fool that hardcore gamers don't live for Pac-Man! The game is 20 something years old, new levels! who cares! give it up already!

Sully9076900d ago

It is "Worth" Whatever people will pay for it,If it doesn't sell i'm sure they will lower the price.If it does sell,Then it's worth the price.

marc 19756900d ago

its like pac man on acid... its cool

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer14d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde12d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy12d ago

And then MK1 killed it again.

DivineHand12512d ago (Edited 12d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net