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Mortal Kombat concept art interview

Ian Fisher writes: Awhile back ago we were graced with some incredible concert art for a Mortal Kombat reboot pitch that was made by Midway artist Vincent Proce. For some unfortunate reason Midway decided to pass on Vincent's pitch which is a great injustice as it was the type of reboot MK fans were waiting for.

Vincent was nice enough to take some time out of his schedule to discuss his MK concept art, Mortal Kombat and what it was like working at Midway.

Ian Fisher - If given the opportunity, would you be interested in using your concepts within a theatrical release of the MK franchise?

Vincent Proce - Yes absolutely! I would love to be involved at any capacity. The previous movies didn't do the license justice.

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shogungamer.com
bigboss9115980d ago

man MK needs a reboot more than any game series...period. I wonder though, would it be possible to use the old digitized style from the old ones, like they used real people as the characters. but have it look amazingly real and the animations more like videogame characters now. Instead of that choppy repeat animation over and over. if that was possible then have it 2d/3d like SF4, then we would have a winner. and screw the "real" fighting styles like the new ones. you can have real fighting styles and still have over the top fights with crazy specials and gory(and i mean GORY) finishing moves.

FragMnTagM5980d ago

That is exactly what I want from an MK game. If they make that, then I will be one of the first in line to get it.

Panthers5980d ago

They need to move away from the slow combo system and bring back the fast paced button mashing from the originals. I hated the new ones where you had to memorize combos. I just liked doing whatever I wanted and the fighting was still fast paced and fun.

Dylantalon15980d ago

i hope that Mortal Kombat 9 could make the franchise come back really strong . Mortal Kombat is my favourite fighting game and i can wait to play Mortal Kombat 9 which i hope is in 3d with highly polished realistic character models . Mortal Kombat games were known as being the only fighting with realistic looking character models and environment. while other fighting games are known for random people fighting in the streets, the Mortal Kombat universe has a story of why all the characters are fighting .

xbl/psn - dylantalon

kewlkat0075980d ago (Edited 5980d ago )

I think, the art directions/models have been pretty good overall but all the 3D ones have failed badly. The game has become too slow with the animations. The fatalities got corny.

I miss that "MK Ultimate(Arcade)/Trilogy(N64)& quot; look. I don't know but whatever magic they used, the characters used to look real, which was one of the many draws, back in the day. I remember seeing it and thought it was "real people" which somehow made the fatalities look more gruesome. It needs some "SF4" type revival.

Double Toasted5980d ago

When he mentioned the lines that were formed to play MK games, I got goosebumps from the thought. Those lines must have formed all across the country back then...great times.

FragMnTagM5980d ago

I spent many hours of my youth in arcades playing those MK games almost exclusively. I remember the long lines with some pretty tough competition. Man I wish they would bring that former glory back, the series really deserves it. MK2 was my favorite game back on my SEGA Genesis. I had it on Super Nintendo, but it was not as good as the SEGA version. If I recall correctly, the SNES version had very little or no blood at all and on the SEGA Genisis, you had to put in a code for the blood. Anyways, those were some good times back then and they really need to bring that back...

They really need to get rid of conquest mode and all the stupid BS they have put into the games recently. Please revive MK and make it how it should be made.

60°

Mortal Kombat 9: The Mandalorian DLC Character Mod

Download the Mandalorian DLC Character Mod for Mortal Kombat 9 and play as Din Djarin. Epic crossovers, brutal fatalities, and unique moves await!

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swtorstrategies.com
130°

Mortal Kombat 9 Is Still NetherRealm's Best Game 13 Years Later

Salman from Tech4Gamers writes "Mortal Kombat 9 revived the series from a low point after bringing it back to 2D combat. It marked a new high-point for the franchise due to its incredible roster, exciting cinematic story mode, and high-octane combat."

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tech4gamers.com
Sonyslave3662d ago

I like which ever one, Raiden was speed blasting muthafkers.

monkey602662d ago

I agree. 9 was awesome

Shaolin Monks next please

vTuro24661d ago

Shaolin Monks is a forgotten gem. I would love to see a new one, or a remake of the old.

vTuro24661d ago

That game was actually goated. It was the first time ever that I actually tried to get good at a fighting game. Unfortunately the online connection was so dogshit it made it hard to enjoy and eventually I gave up. Haven't really played much fighting games since.

RiseNShine661d ago

The catched the woke virus after that, saying for MK 10 that "Female Characters Will Be More Realistically Proportioned". You could still rip a spine or blow a head in a bloody explosion, but don't you dare to show a side boob or all hell will break loose.

TricksterArrow660d ago

The ladies in MK9 look like men in drag. They are so buff and their faces are so bad, I don’t feel like we lost anything aside from some sexy costumes. But sexy costumes in drags do not appeal to me.

120°

15 Hardest Final Bosses In Fighting Games

GB: "More than perhaps any other genre, fighting games offer the kind of mechanical depth that you can lose yourself in for years. Learning the ins and outs, learning and perfecting combos, and so many other things that make this one of the most competitive genres in gaming, even on a professional level now. But you don’t have to be playing against another human to be challenged in a fighting game. Throughout the years, this genre has thrown multiple final bosses at us that have got us all collectively pulling our hair out. In this feature, we’ll be taking a look at fifteen such fights."

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gamingbolt.com
harmny2495d ago (Edited 2495d ago )

N64's analog stick

Acecalibur2495d ago

Isshin the sword Saint was the hardest boss I ever beat. And I've been playing games for 30 years

Fluttershy772495d ago

I went through the clickfest, it's shameful; more than usual that is, lower than gamingbolt standards, Congrats GB you've reached a new low.