All Channels
Popular
580°

Four Traits Microsoft Has and Sony Needs

Microsoft is an awesomely successful software giant, but don't think they got there by coming up with innovative ideas all by themselves, on the contrary they stole, or should I say borrow many ideas from companies alike. In the gaming industry, Microsoft has borrowed a lot of winning strategies from Sony, don't you think it's time the good folks at Sony do the same? Listed below are four traits Microsoft has that Sony needs.

Read Full Story >>
gamesthirst.com
Saaking6024d ago

The more Sony stays away from anything MS related the better. I actually enjoy genre pushing exclusives throughout the year, reliable hardware, and all the extra features packed into the PS3.

DelbertGrady6024d ago

Maybe they should drop their trophy support, facebook integration, ingame XMB, and remove the Home button on the controller as well?

Mo0eY6024d ago (Edited 6024d ago )

Look at Soda trying to justify those "features" as traits that Microsoft came up with and others copied. Honestly, all of the stuff you listed was a no-brainer for developing the "next-gen"consoles. I'm sure the Nintendo Wii copied the 360 with its 'Home' button, and the Wii's "channels" is a variation of the Xbox interface.

Also, the XMB, unlike the 360's interface, is award-winning because of its ease-of-use and simplicity.

Edit: @Below

I'll justify his disagrees: he blatantly states that all of the features from the Xbox and the Xbox 360 are present in the PS3. My justification? Sony was developing their console the same time as Microsoft's. They aren't going to add in a home button right after the 360 release. It was all a part of what they intended.

Lastly, the XMB existed in the PSX LONG BEFORE the 360 ever came to fruition. What he is stating is nonsense.

ReservoirDog3166024d ago

I wouldn't necessarily say that now. MS has done good things. We wouldn't have most of the stuff Soda said if Sony didn't try following what MS did. His disagrees are unjustified. Cause we probably wouldn't have ingame XMB if the 360 didn't have it.

You just gotta balance out innovation and copying. Something Sony does really well in their software department.

Doc Sony6024d ago

Yeah, and Microsoft wouldn't even be in the console race if it wasn't for Sony, so in the end its all because of Sony.

DevastationEve6024d ago (Edited 6024d ago )

XMB was copied from Windows XP MCE. PSN was Sony waking up to the sound of the Xbox Live train making huge strides for Xbox's 2nd generation.

As for hardware being unreliable it's a moot issue that's been addressed.

edit at below:

It could just as well be said that you've overplayed RRoD. But because you're a fanboy that believes it's true it must be true, right?

An avatar with a couple lines of text next to it is asking me to believe it...

El_Colombiano6024d ago (Edited 6024d ago )

Tuck that RROD under the rug ApocalyPS3!

EDIT:

No no, its actually a problem my friend. RROD. =)

Immortal Kaim6024d ago

I see the usual people in here spouting sh*t (eg saaking). If you can't see the benefits of all the consoles 'borrowing ideas' from one another, then you're a moron.

The Lazy One6024d ago

What award did XMB get? From what I've heard people have said that XBL is easier to find your way around than PSN.

And none of those features were available on PS3's launch a year after the 360's. If you think they would have come out with all that stuff without it being out on a major competitor's network, you're only lying to yourself.

And only N4g would think being proactive, being persistent, and having good customer service are bad things.

Mo0eY6024d ago (Edited 6024d ago )

http://www.emmyonline.tv/me...

It won an emmy. Anyway, you are right in that Sony did not have trophy support and facebook integration. You have me on trophy support and I could see Sony copying them, but Facebook integration is a given as it boomed from 2007 to 2008 which is why both Microsoft and Sony put it on their consoles.

Their great customer service only spawned because of their faulty hardware. Whereas some might see this as a good thing, it should be noted that Microsoft should have taken the time to develop a better console to begin with. Had they done so, this customer service wouldn't be so great as this website claims.

Tachyon_Nova6024d ago

Tough one to say really. I'd prefer Sony doesnt't go too far down the road of flashing cash for timed exclusive and stuff like that. Having said that, it has proven to be a very effective way of increasing sales for MS, and I could understand and live with it if Sony decided to do the same.

One area that Sony should stay away from MS in is first party support, which is one of the biggest problems with MS at the moment, and they don't appear to be resolving either.

To above, the XMB recently took ou some head to head award for UI beating the 360's dash, I can't remember the site, it could have been Game Trailers, but whatever, it still won the contest. For me, the XMB is way better for a few reasons, it's easier to use, and looks clean and tidy.

By the way PS3Apocolypse, the Xbox did in no way at all do better than the gamecube. Xbox's sales sit at around 23-25 million over 5 years, where as Gamecube sold around 65 Million in a slightly longer timeframe. So yes, a clear win to Xbox there you numpty.

Doc Sony6024d ago (Edited 6024d ago )

XMB is better than 360 navigation, which is just confusing and overly colorful for no reason.

Winning and Emmy is no small feat.

And MS basically HAS to have a great cusomer service because of their crap hardware.

And you fail for thinking PSN is the same as Xross Media Bar.

DevastationEve6024d ago

at the bloke above:

Where did I say that it "sold better"? I said that in the long run it was more viable than those two. Meaning that after Xbox came Xbox 360. After the DreamCast came the...? DreamCast has amazing support but was very short-lived. GameCube was an abyss of very minimal 3rd party support and it too had short-lived potential.

Some of my favorite games were on both consoles. But the truth is that Xbox had greater 3rd party support (and therefore a better rounded library of games) than GameCube, plus it had DVD (so it was able to pickup where DreamCast failed to compete).

rockleex6024d ago (Edited 6024d ago )

It was a COMPLETE MESS to navigate through before the NXE. But even the NXE navigation is a copy of the XMB.

But it doesn't even matter who copies who.

All that matters is us gamers get the features we want, regardless of the platform.

Nintendo may have been the first to implement an analog stick(N64), but Sony was the first to implement DUAL analog sticks. That allowed MUCH better controls in video games.

Budg3tG4m3r6024d ago

@Mooey look at all you fanboys trying to justify what both MS and Sony stole from one another. Fixed: now that sound more realistic and not a figment of a fanboy imagination. Got news for you fanboys everything on all consoles today someone else thought of first.

ReservoirDog3166023d ago

I wouldn't say it's moot. My 360 isn't one of the new ones that are "fixed."

So mine still runs the risk of breaking. Hardly moot. It probably isn't as bad. But hardly moot.

Tachyon_Nova6023d ago (Edited 6023d ago )

@ PS3Apocalypse (Comment 2.6) - I'll quote you here "Xbox was a very well received console and did much better than DreamCast and GameCube in the long run." So if you say that the Xbox did better, what you actually mean is that it had more games and/or was more viable for third party publishers, and not the the Xbox itself did better, sorry for not understanding your implications.

@ PS3APocalypse (Comment 9.1) - The lesson of not launching a console for that cost is one that Sony taught to itself. If anyone other than Sony were to teach the lesson to Sony, that company would be Nintendo.

Bigpappy6023d ago

Everything on PSN, including its very existence, is due to M$ starting Xbox live. In fact, Sony has not even cot up yet. Free Demo's and downloadable content, PS store, Netfex, Unique ID's, Broadband only, Cross-game-chat, custom sound tracks, Built in hard drive (started with Xbox1, 360 arcade M$ got from PS2). If you use any of these features, you are using them because M$ is in the gaming business. So "Saaking", the only advise I could give you is to format your hard drive, reload the software to the original and disconnect your internet connection. Even with all this, you will still be using some of M$'s ideas. Get over it already.

Bubble Buddy6023d ago

ahh but Money Can't Buy You Love. :)

IdleLeeSiuLung6023d ago

Agreed.

And to add to that, there is nothing wrong with copying. It would be idiotic not to copy something that works well. It would be even more idiotic to invent something new that doesn't improve on something existing!!!

griff26023d ago

I just stopped reading right there.

Define Microsoft: Reactive

Sony have consistently pushed boundaries and taken risks - that's called being proactive.

CimmerianDrake6023d ago

Uh, no. Sorry but that's totally inaccurate. Online gaming, and almost ALL the features Live has, has existed on consoles in one form or another well before Xbox and Live came out.

Hell, online gaming on consoles itself existed since the Famicom in Japan, who used a satellite form of online gaming. Dreamcast had online gaming first, Home was scheduled for the PS2 but pushed back due to the amount of resources required, I can keep going and going. The thing is, the Xbox brand focused solely on their own version of online gaming and made it the main draw point of the consoles under said brand. Taking other ideas already present and merging them into one and releasing it.

So no, we don't have MS to thank for PSN, Home, or online gaming on consoles. They didn't invent, or even reinvent, the wheel. Stop crediting them with supposed innovations they never really made.

Shepherd 2146023d ago

RROD may have been a problem, but Sony didnt have hardly any games for about a year after launch, which is a lot longer than the few weeks it takes to wait on your repaired xbox to return to continue playing the several games that 360 had since launch.

randomwiz6023d ago

Of course, Sony took stuff from Microsoft, just like Microsoft took stuff from Sony.

Did the ps3 have ingame xmb at launch? no.
Did the 360 have HDMI at launch? no.
of course, you fanboys could spin it and say both were inevitable, but you can sure bet the competitors influenced each other.

Competition = Happy Consumer
doesn't matter what kind of console you own. Competition brings out the best in the business.

Shepherd 2146023d ago

i dont care at all whether you disagree or not, the point is that what i typed before is facts. Deal with it.

+ Show (22) more repliesLast reply 6023d ago
ASSASSYN 36o6024d ago (Edited 6024d ago )

"Microsoft is hungry." Got that right. Achieved plenty in two game generations which took all it's competitors 3 or more.

Megaton6024d ago (Edited 6024d ago )

You could use a history lesson or two. Sony completely dominated in both its 1st and 2nd generation, each one independently reaching a level of success that Microsoft hasn't achieved even if you combine both of their generations together.

PirateThom6024d ago

Actually, based on history, Microsoft is lagging well behind both Nintendo and Sony.

Microsoft have never won a console gen, something both Nintendo and Sony did on their first goes out, nor have they reached Sony or Nintendo numbers for consoles sold.

GiantEnemyBOT6024d ago

Let's see...Nintendo and Sony managed to get a few titles to reach 10mil sales on their first gen...something Microsoft hasn't done until earlier this year. All Microsoft has done is forward online console gaming. They didn't even invent it.

El_Colombiano6024d ago

If you try comparing Microsoft to past generations, then they are dead in the water. Don't do that. I know you tried, but it didn't work. Sorry.

Obama6024d ago

Like others have said, MS hasn't won a single console competition.

DevastationEve6024d ago (Edited 6024d ago )

Obama, Microsoft's influence was felt throughout both generations. Xbox was a very well received console and did much better than DreamCast and GameCube in the long run.

And as far as winning a console war, they've been doing well enough on their own to see to it that they'll be around next gen.

edit at below:

They didn't win this gen but they really did make Sony feel sorry for launching at $600 and not having a service as well established as Xbox Live. If PSN came out before XBL last gen, this gen would've held absolutely no ground for Microsoft to capitalize on. Not the hardware, not the service, not the games. PS3 would've had a clear victory.

But Sony didn't have that victory did they...

Mo0eY6024d ago

"And as far as winning a console war, they've been doing well enough on their own to see to it that they'll be around next gen."

Yet no win. Want to know why? Microsoft copies. That's all they have done, and that's how their entire organization was formed. This is why Microsoft will never win a console war.

Godmars2906024d ago

Funny thought Nintendo picked up the ball Atari dropped where Sony stole and ran with it on their first tries.

Shepherd 2146023d ago

i dont care if Sony won in sales. It didnt win for its games. It had a hell of a lot of games, but the quality didnt not match the Xbox.

-PS2 did not have a great exclusive FPS.
-PS2 only had the JRPG's and barely any Western RPG's
-PS2 only had a few Star Wars games, Battlefront and Bounty Hunter. Xbox had Battlefront 1 and 2, Knights of the Old Republic 1 and 2, Jedi Knight 2 and Jedi Knight: Jedi Academy, and Republic Commando
-PS2 also didnt have the Elder Scrolls Morrowind, one of the best RPG's of all time.
-And the Xbox got an MGS game too. lol.

Theres much more, but for me and millions more, the PS2 didnt pack much of a punch. Im not into boring hack n slash so GOW 1 and 2 are meh, i hate Japanese games because they are weird, and MGS is really the only thing ive ever wanted from Sony.

MS appeals to the type of fan i am, so im happy.

mfwahwah6023d ago

@2.9

I could not disagree more with what you said.

randomwiz6023d ago (Edited 6023d ago )

If you can't find a game that suits you with a game library of over 2000, then thats difficult.

You can easily make up many reasons to console yourself, but you missed out on A LOT of experiences last gen.
multiconsole owners ftw!

ASSASSYN 36o6021d ago

Hard drives utilized by for all games (ps2 had it and it failed), fast growing game integrated online service (xbox-live acquired more subscribers than HBO did in a shorter time), universal game features accessible online and off and console based DLC. Yeah it was all done in 2 generations. You nut job kids can continue assuming what I meant.

+ Show (9) more repliesLast reply 6021d ago
SilentNegotiator6024d ago (Edited 6024d ago )

That line pretty much describes Microsoft.

"They might screw over customers, but they're a successful business in doing so"

I'll let the mental shareholders of Microsoft "put us in our place" on why that's so much more important, now. lol

006024d ago (Edited 6024d ago )

this and other article are clearly flamebait, looks like someone desperately needs some hits.

mfwahwah6023d ago

It's called a point for discussion. I noticed one titled "Four Traits that Sony Has and Microsoft Needs."

NOT EVERYTHING IS FANBOYISM. People are living their lives pointing "FANBOY!" in every direction like we're living in the god damn Red Scare.

Mo0eY6024d ago

M$ trait one: The inability to make a decent exclusive.
What Sony should do: C'mon, Sony, you need to stop making so many exclusives for real.

M$ trait two: The inability to make a console work.
What Sony should do: Sony, you honestly need to stop making the other guys look so bad. Just because yours just works doesn't mean you shouldn't just RRoD.

M$ trait three: The inability to make online free.
What Sony should do: Sony, stop this nonsense!

M$ trait four: The ability to write a check
What Sony should do: Sony, the only way to succeed is to write checks and send them to all of the developers. It's the only way!

JasonPC360PS3Wii6023d ago

Sony trait one: The inability to stay in 1st
Sony trait two: The inability to keep exclusives
Sony trait three: The inability to sell more than 4 million copies of a game.
Sony trait four: The inability to make PSN half as good as Live

M$ trait five: The ability to spend Sony out of game consoles forever
M$ trait six: The ability to buy Sony
M$ trait seven: The ability to take franchises away from Sony DMC, Metal Gear, Final Fantasy, Tekken, Resident Evil, GTA, AC and that new Gears clone you droids now hate
M$ trait eight: The ability to keep its own franchises Splinter Cell, Mass Effect, L4D and Gears

RetroPietro6023d ago

haha your just jealous you got nothing to play on your xbox! :)

Sunny_D6023d ago

Mooey, you forgot one.
M$ Trait 5: The inability to make it to first! :)

xcox6023d ago

my favorite jealous butt hurt xb!tch on n4g
got for it baby, wish harder, who knows, it may even happen..? lol

no need to get too fancy:

M$ has proved this gen that there is a business to be made screwing their customers with no lube: some people like it, love it... they even will defend M$ online for it. it's a new business model based on the Stockholm syndrome.

Shepherd 2146023d ago

holy hell Jason 360 came ready to woop some ass, he has some good points tho.

zag6023d ago

Sony trait one: The inability to stay in 1st

MS isn't even 1st, and sell the least overall, PS3 sold 1/2 million than what 360 did in 2009.

Sony trait two: The inability to keep exclusives

Yet... make whole brand new ones.

Sony trait three: The inability to sell more than 4 million copies of a game.

lol.

Sony trait four: The inability to make PSN half as good as Live

Who said Live is worth paying for.

M$ trait five: The ability to spend Sony out of game consoles forever

MS: 2010 will probably see MS get out of consoles.

M$ trait six: The ability to buy Sony

Maybe but what share holder would allow that seeing as Sony shares are worth more than MS shares.

M$ trait seven: The ability to take franchises away from Sony DMC, Metal Gear, Final Fantasy, Tekken, Resident Evil, GTA, AC and that new Gears clone you droids now hate

Again only with money and not all shareholders are going to allow that to happen + not all companies are going to take the money.

M$ trait eight: The ability to keep its own franchises Splinter Cell, Mass Effect, L4D and Gears

Ah Ah, now don't make out MS owns these, as it doesn't. these are ALL owned by other companies.

+ Show (3) more repliesLast reply 6023d ago
Show all comments (107)
40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer71d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde69d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy70d ago

And then MK1 killed it again.

DivineHand12569d ago (Edited 69d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net