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90°

Jack Thompson - American Hero

Jack Thompson is Spawnpoint.com's hero. It's not often that a thoughtful and intelligent person takes up the task of protecting our children from the ruthless nature of capitalism. Further, it's not often that someone faces quite so much hatred and animosity on a topic bespeaking of such verisimilitude

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spawnpoint.com
JsonHenry6958d ago

Lol, too true.

Seriously though - this is the parents job. Not the government. Not the FCC. Not the store selling the merchandise. Not some lawyer trying to make a name for himself.

This is solely on the parents shoulders. Or at least that is where it should be.

ericnellie6958d ago

If there is an issue with kids playing violent games the issue is with the parents! Not the game makers! If parents took the time to educate themselves on their own kids interests/hobbies (instead of being lazy), then this wouldn't be an issue. Does anyone else agree with me?

sovietsoldier6958d ago

Jack Thompson - American Hero! more like american zero!

Diselage6958d ago

Yeah i really don't know where he's coming from, just because he can take an unfounded stance on a subject and then put up with the backlash does not make someone a hero.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney73d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage74d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman73d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb73d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.