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Mad Moxxi: Behind the Scenes with Gearbox Devs

Gearbox Software is one of the few game developers that actively promotes itself via its own community site Gearboxity. This week the site has posted up their own interview with the developers behind the upcoming second Borderlands mini-expansion Mad Moxxi's Underdome Riot.

This particular release was due in part to player suggestions for things like more storage of items in the first person shooter. Wave-based gameplay was yet another request so designers came up with the idea of a coliseum that players would enter and deal with waves of different enemies. While the console versions are due out soon there's no word yet on when the PC port will be released.

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gearboxity.com
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The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
Michiel1989261d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

-Foxtrot562d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki560d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88561d ago

Polish a turd to make a what?!

DefenderOfDoom2561d ago (Edited 561d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.