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Nvidia's Fermi GPU gets cut back

Nvidia has had to cut back its Fermi GPU because of the chip's low wafer yields and its high heat output, if the latest reports are to believed.

Fermi has long been thought to be too hot to handle and Nvidia has now cut down the number of stream processors to 448 instead of the previous 512, and it has admitted that the GPU chip will be a 225 Watt part. Nvidia's own Fermi information pages still show it as having 512 SPs, but according to a recent PDF this is no longer the case.

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theinquirer.net
Celeras6008d ago

Only the Tesla (non-gaming) cards are being cut back, and this was already posted via the original source from Semiaccurate a few days ago. Wtf N4G?

kwyjibo6008d ago

It's a repost, yes. But cutting back on the professional product means they'll be cutting back on the high end customer one too. They're usually very similar.

Kakkoii6008d ago

No it doesn't for sure kwyjibo. The Tesla cards require more power due to the larger RAM size and clocks. In order to bring power consumption down, they would need to disable one of the core clusters. It's ok for them to push the max TDP for the consumer cards. But when it comes to the Tesla cards, they have to make sure they do not go over, as these cards/chips are packed together in large server racks a lot of the time. And going over by even a bit, spread across a large amount of these cards would create a big problem for the user.

Another reason could be for redundancy. By making a chip with 512 cores, but only saying you need 448 of them. You can increase chip yields a lot more. As you have 64 cores to spare in case of chip abnormalities. This gives them more yields to choose the cream of the crop chips from, and use the remaining for GTX 360's.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai37d ago (Edited 37d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio37d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing37d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9237d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit37d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing37d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9237d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."