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PS3 vs. 360 - Dante's Inferno screenshot comparison

Dante's Inferno is EA's attack on the God of War series. The game offers nice visuals - but how well has Visceral Games ported the game to the different consoles? Check out this screenshot comparison between the PS3 and the 360 version of Dante's Inferno.

The uncompressed screenshots have been taken on a professional grabbing system in 720p. The PS3 was set to "Full RGB" and "Superwhite" settings for better comparison purposes.

Can you tell the difference?

Read Full Story >>
cynamite.com
bshubinsky6008d ago

Pretty much looks the same to me.

Lou-Cipher6008d ago

There are a few differences here and there, but one doesn't look better or worse than the other.

Does anyone know what system was the lead platform?

Getting the demo on the PSN before it came to Xbox live makes me curious if the game was made on the PS3 then ported to the 360.

That, and I have only seen the PS3 version being shown off.

Maddens Raiders6008d ago (Edited 6008d ago )

version has better lighting & shading, also looks a bit more colourful imho.

morganfell6008d ago (Edited 6008d ago )

Neither version is close to God of War III. The author of the article brought that up so it might as well be tossed onto the table. The demo seemed to be a bit lackluster as was the main character design. The point of having a character is for him to HAVE character...a personality. Not some Matt Hazard generic type.

raztad6008d ago

Not to be negative but real, DI visuals are nothing to brag about. At some points through the demo it looked like a PS2 game (the graveyard comes to mind). I guess Visceral needed to makes some compromises to keep the framerate as smooth as possible.

darkknight09966008d ago

Same old story with each multi game.....
why don't people ignore them so they will stop writing these articles and I really like the part that say Can you tell the difference?
you know what the problem with this generation is the journalists and there useless articles.

Skip_Bayless6008d ago

This game looks like ass. It doesn't matter which version is better because I'm not even going to rent it. The game looks worst than ninja blade. It looks like a 1st generation xbox 360 game.

Mista T6008d ago

there's no difference at all

ZombieNinjaPanda6008d ago

@Raztad

Truth there, when walking past the graveyard, the only thing I thought was, Holy Crap, it's pretty painful to look at this game..

gaffyh6008d ago

@1.1 - I think the Xbox 360 was the lead platform, but both version look the same like Resident Evil 5, there are negligible differences where the game looks better or worse on one platform than the other, but one isn't consistently better than the other.

StanLee6008d ago

This game really looks unimpressive.

Anon19746008d ago (Edited 6008d ago )

I don't know the details of this one but I remember over a year ago now EA said they were switching to the PS3 as lead platform for all their titles.

I'm pretty excited for this game. Sure it looks almost exactly like God of War, but since when is that a bad thing? I love God of War. If EA wants to make a God of War clone all about battling through hell, sign me up!

DelbertGrady6008d ago

I wonder how they look in motion.

we won6008d ago

Wait until the real comparison sites do the comparisons they will show even more differences.

I mean come on
http://www.cynamite.de/imgs...

This website is just like *videogameszone.de* when it comes to trying to make PS3 games look on par as the 360 version. cynamite.com and videogameszone.de do the same thing, they tried it with Bayonetta and Forza 3.

darthv726008d ago

I think you are right. If I recall...EA said it was actually easier on development to make the PS3 the lead. When it came time to port it was a breeze because of how the 360 is able to render the PS3 with little to no difference/loss.

For the games that made the 360 lead it was difficult to get it ported to PS3 correctly which ended up with some issues. I think they said it was easier to remove and recode things from PS3>360 but they couldnt put things in from 360>PS3.

Or something like that. Pretty much all third parties should make the PS3 the lead because it will lead to equal 360 versions unlike the issues some have with going the other way.

we won6008d ago (Edited 6008d ago )

A few devs have said that, that is why when devs lead on PS3, the games are graphically handi-capped by default. By not taking advantage of the 360 hardware in the game's development in the first place, the devs avoid taxing the PS3, then they easily port these games to the 360.

There is a PS3 fan in here that said why couldn't Bayonetta be like this(close in quality) and my reply would be, because the devs for Bayonetta didn't cater to the lowest common denominator hence the better visuals in Bayonetta. The devs were trying to avoid a quality difference for a number of reasons but at the same time handi-capped the game's visual potential.

Darth, Example: Bayonetta on the 360 would be the PS3's quality if all devs did what you wanted. This is why devs don't do that for the most part. It depends on their agenda's and if they are trying to cater to PS3 fan feelings or trying to compete with other titles.

Some devs try to win over PS3 fans at all costs and will take hits on the over all quality of the game. Most devs need to make the best game they can, so they can compete with other titles at all costs. These devs will take advantage of the 360 hardware and they are not worried about the PS3's hardware not being able to keep up, they think the PS3 fans are lucky to have a version and that is that.

morganfell6008d ago (Edited 6008d ago )

Most ridiculous comment ever. The PS3 certainly isn't the one that can't produce the best console graphics ever.

All one has to do is ask which console is easily the most graphically superior machine. The PS3. Period. End of story. End of your absurd remarks. No argument, no comebacks, and no chance the 360 has a more powerful graphics capability. There isn't any wonder people laugh at you and deride anything you have to say. MGS4? Uncharted? Uncharted 2? Killzone2? God of War III? All bury the 360.

Saaking6008d ago (Edited 6008d ago )

Looks the same, but GOWIII is MILES ahead of either of them. So really, it's a win situation for Ps3 owners as we actually have a choice.

Darrius Cole6007d ago

EA should move D.I.'s release date up to the first or second week of January to capitalize on Bayonetta's crappy PS3 port.

ABOUT THE LEAD PLATFORM TALK.

From what I hear the biggest problem with starting on 360 and porting to PS3 is that the PS3 has split memory whereas the 360 has unified memory. That means that the PS3 forces you to plan your memory resources ahead of time. You have to know how much of what kind of memory you are going to be using at all times.

On the 360 all the memory is the same of you can just dump the resource into memory because it is all the same.

The PS3 has just as much memory resources and more processing power available. You just have to sort it all out. I'm not a programmer, so I can't speak for computer code...but everywhere else in life I find that sorting things out once they have been mixed up is much harder than keeping them sorted in the first place.

I suspect porting code from PS3 to 360 would be like trying to mix kool-aid and water. It should be very easy you just put it all in the jug and stir. By contrast porting from 360 to PS3 would be like trying to un-mix kool-aid and water and put it back into the separate packages. It is technically possible, but it would be more work than to write brand-new code from scratch.

Devs don't want to do this so they cut back on the PS3 version in attempts to make less output look the same. That's what Sega tried with Bayonetta, but the fact is that we can see that the PS3 version looks worse and runs at half the frame-rate....the game is giving us less information feedback. The 360 is drawing 50-60 clear pictures per second. The PS3 is drawing 25-30 blurry pictures per second.

SilentNegotiator6007d ago (Edited 6007d ago )

http://www.cynamite.de/imgs...

Still, they look pretty much identical.

SilentNegotiator6007d ago

http://www.eurogamer.net/ar...

The PS3 version does 60fps constantly, so don't waste that coin on the wishing well for the 360 to have the better frame rate.

pixelsword6007d ago

...the real question is whether this game is better than GoW III or not; since the so-called "media" wants to go 0 for 2 after stating that Killzone 2 couldn't match the visuals, now they said DI will be better than GoW III without even seeing it.

I don't mind game fanboys, they're just supporting what they like; when you're professionals and don't act like it, you're the lowest of scum.

Nikuma6007d ago

Props to Visceral for making both look pretty much exactly the same. There really is no excuse to NOT have both versions look the same. I'm excited for Bayonetta but disappointed in Platinum and Sega for making a shoddy PS3 port. Will probably gamefly Dante's Inferno, but am buying GoW3 day 1 no question.

beavis4play6007d ago

GOW3 makes DI look like a last-gen game. it's not even close.

Jaces6007d ago

Wait a minute, how is this possible? I thought the PS3 was to difficult to develop for?!

Anyway they both look identical, tis a game I shall keep my eye on but I doubt it'll be a first day purchase.

FamilyGuy6007d ago

They're identical, good job EA

Antan6007d ago (Edited 6007d ago )

"We Won", "POG", "Why Dis" etc etc...

Do us all a favour and PLEASE do not speak about the industry as though you know how it works as i`ve already spilt my drink everywhere laughing at your complete and utter wall of Boyfan nonsense! After all these years you`re STILL clueless as to how things work. From an industry professional of 15 years and counting, to a rather rabid loony toon.........Give it up.....You can`t play with the big boys. But you know that already dont you? ;)

6007d ago
cyberwaffles6007d ago

" ^^^ I disagree, why make games sub par for everybody just to make it easy for PS3."

the exact same thing can be said about final fantasy XIII. supposedly, versus is going to look like CGI while playing and from what i've seen in XIII, it's no CGI quality. FXIII still looks amazing, but the 360 has compromised a lot of once-exclusive games to accommodate to things such as the 360's smaller storage capacity or no standard HDD.

imagine if FFVII wasn't a psone exclusive and went to the N64 like it was originally planned; there would be a lot of drawbacks because of the N64's storage capacity and i believe thats why games like GTA4 were cut back a lot on content.

nveenio6007d ago

Incredibly similar. This may just be the closest, yet.

likedamaster6007d ago (Edited 6007d ago )

"Pretty much looks the same to me."

-Exactly the same.

"Neither version is close to God of War III."

Negative. Average framerate for Gow3 is 36, a solid 60 for Dante's Inferno and both @720p. To be fair though, God of War 3 has some Anti-Aliasing and bloom going on.

morganfell6007d ago

While you are fact checking, try reading the rules. Attacking people in a personal manner is verbotten.

commodore646007d ago (Edited 6007d ago )

They certainly look remarkably similar.
However, despite the full rgb and 'superwhite' enabling on ps3, the ps3 version still looks a bit washed out compared to the 360.

Before you disagree and get upset, stop and have a close look at the below examples:

The flames in particular are much more vivid and seem more 'alive' on this 360 screenshot:
http://www.cynamite.de/_mis...

The contrast between light and shade across the wall textures seems much more pronounced and vivid on the 360. The walls on the ps3 seem to lack the tracing of light and shadow and seem to lack 'depth of vision' in comparison in this screenshot:
http://www.cynamite.de/_mis...

Other screenshots exhibit the same subtle pattern, although to a lesser extent. To be fair, these nuances are VERY subtle, but that is often the difference between what is good and what is great.

Of course, if the framerate and loading times hold up on ps3, then these observable differences will be negligible to gamers with no eye for detail.
Lets hope they do.

shawnsl656007d ago (Edited 6007d ago )

Looks like shiit on both version. Windows 98 game.

Storywise though, it should be good. Graphically speaking.. windows 98

RumbleFish6007d ago

every single comment of "we won" is nothing but flame bait, he adds in no way to the discussion.

y0haN6007d ago

X360 version has better colours; is more vibrant. Other than that I don't see much difference.

zeeshan6007d ago

I think I can easily speak on the behalf of the larger part of PS3 community that when we know that GOW3 is just about 3 months away, Bayonetta, Dante's Inferno etc, they just don't mean that much.

matta6006d ago

How nice of you to compare an old build with a fairly new build.

+ Show (34) more repliesLast reply 6006d ago
Death The Kid6008d ago

Yeah, can't make much distinction between them at all.

twdll6008d ago

I would give the nod to the PS3 for a slightly less blurry Dante. This is what all ports should look like, Period. I have to give a hand to Dante's Developers Visceral for doing a great job on both systems.

CARRIERHASARRIVED6008d ago

They look the same. Don't kid yourself people and try to notice glaring differences, as there aren't any.

DSco46008d ago (Edited 6008d ago )

The differences are minimal, if any ...

But the 360 seems to have better HDR.

Somnipotent6008d ago

everything looks better on one console or another through fanboy goggles.

Ocelot5256008d ago

no, the colors of the PS3 are just washed out

Somnipotent6007d ago (Edited 6007d ago )

time to change your prescriptions son.

having said that, 90% when i see these comparisons they don't even amount to much in reality terms. i don't sit 2 inches from the screen. the only real difference i saw was in the versions of resident evil 5. FFS, these screen comparisons really don't do any justice to the game, they're just fueling the fanboy wars.

if you want to do technical comparisons, you need to do exclusives vs. exclusives.

Show all comments (146)
190°

Dante’s Inferno Remains an Underrated Game 15 Years Later, But It Shouldn't Stay That Way

There's still time for the Visceral Games cult classic action-adventure game Dante's Inferno to return to the limelight 15 years later.

Read Full Story >>
gamerant.com
Snookies12480d ago

Absolutely loved this game. Don't know why it went under the radar with so many people.

Cacabunga480d ago (Edited 480d ago )

Was outshadowed by GOW3 it was a bad decision to release it at the same time because EA was counting on a push from xbox players. The game was DOA. I never played it

darthv72480d ago

....that's a you problem for not playing it, but the game wasn't DOA. It was very widely revered. The story was to continue in the sequel and the EA decided to focus on other projects. That wasn't the fault of the game and/or GoW.... it was the fault of EA and not wanting to invest in the team behind it.

Do yourself a favor and play it. If you have an XBO or Series X, you can find a cheap 360 disc as it's BC. It still hols up exceptionally well still to this day.

Cacabunga480d ago

Darth

It was suicide mission to release it the same day as gow3. A massive majority of ps3 skipped it.
Nothing to do with the game itself, it’s EA who didn’t manage and bet wrong

Cacabunga480d ago

Darth

Lol I just read this
“it was the fault of EA and not wanting to invest in the team behind it.”

Did you know that this same studio who didn’t get investment from EA who delivered Dead Space 1-2-3 and Battlefield Hardline? 😆

Popsicle480d ago (Edited 480d ago )

Game was loaned to me and I never booted it because GoW3 was getting all of my attention at the time. After GoW3 I had no desire to even try Dante’s Inferno because I was ready to move on to a different type of game. Not saying Dante is a bad game. It may be great. It just didn’t get to it.

darthv72480d ago (Edited 480d ago )

@caca, what I mean by team are the guys who actually worked on it. The ones who did this game are not the same ones who worked on dead space. They may all work at visceral, but they are in different teams.

So it really was about EA choosing not to continue on with Jonathan knight and his crew and instead turn their focus on the upcoming Dead Space 2 which was from a different team.

A lot of people think a developer is just that and is not made up of different teams for different projects. The sequel was to expand on the story further. They had all kinds of new ideas all story boarded and ready to go. EA just had other plans.

jwillj2k4480d ago

Not out shadowed but written off as a gow clone by multiple magazines, howrver in reality was a darker game entirely.

+ Show (3) more repliesLast reply 480d ago
Exvalos480d ago

Came out around time of God of War and Devil may Cry, got lost in the ether.

ShwaaMan480d ago (Edited 480d ago )

I think it was a couple of factors,
1. Everyone was anxiously waiting for God of War 3 to release(myself included), so we could see what the Santa Monica Studio were going to accomplish with the mighty PS3.
2. It was such a direct ripoff of the GoW formula right down to the button prompts, (such as clicking L3 & R3 to activate your ultimate) .
Now, of course lots of games borrow and evolve ideas, but this was like a carbon copy with a different skin and not quite as good or pretty.
3. It was cool to look at, it played fine, good artistic design and everything, but our standards were astronomically high after GoW 1 & 2… and it just wasn’t anything to write home about.

That being said, I have been wanting to revisit it for years.

darthv72480d ago

It's probably the best GoW clone ever. Better than even 3 to some extent. The story may be loosely based on the poem but the liberties they took with the various levels of hell were pretty entertaining.

Definitely worth playing through again. It also helps that it plays even better on an XBO/ Series.

cluclap480d ago (Edited 480d ago )

Better than 3 to NO extent dude. I get it, you liked the game, but it was objectively worse than GOW3 in every way. I was one of the few who played both at the time as I couldn't get enough of GOW formula, and i liked it as a straight-to-dvd kind of game, but it did nothing better than GOW3 my guy.

Inverno480d ago

I think with a few live service features EA could revive the IP and turn it into a million dollar franchise.

Christopher480d ago

Look, EA is dumb, but they can still read comments on random aggregate sites. Let's not help them with more bad ideas.

Christopher480d ago

1+ million sold back in that day wasn't underrated.

Show all comments (32)
240°

5 Of the Most Unlikeable Video Game Protagonists

There are good video game protagonists, and there are bad video game protagonists.

Read Full Story >>
gameluster.com
978d ago
GhostScholar978d ago (Edited 978d ago )

I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.

gold_drake978d ago

omg chloe was awful. i really hated her at the end haha

Cacabunga977d ago

Abby was absolute trash protagonist in every way..
Tidus was so meh to me..
On villain side, the one i didn’t like wa Micah, because they wanted him to be that way and it was brilliant👍🏽

Rancegamerx978d ago

I agree, I liked Max, Chloe was a horrible friend and a bad influence.

Cacabunga977d ago

Everyone agrees on chloe, I’m sure even ND do.

H9977d ago

Both are horrible, granted Chloe is infinitely worse, it feels like Chloe is just fanservice for people who too over the edge and wasn't written to be a character that makes sense

GooGobbler978d ago

What about that Forspoken Tw*t

MrChow666977d ago

exactly I was expecting it to be a the top of the list

ravens52977d ago

Ye I was expecting her too. Guess they actually played the game. Unlike you and whoever agrees.

gpimlott977d ago

I played through the whole game and think she is one of the worst character Ive ever played as

ravens52977d ago (Edited 977d ago )

gpimlott. How?

Stanjara967d ago

Why would I payed and played the game if the whole internet is making fun of a character?

-Im here to kill Chaos...are you Chaos?

Yeah, I didn't play that game either.

Christopher977d ago (Edited 977d ago )

She's actually not bad. It's the writing itself that is bad overall, but she's fine overall. She's no worse than Miles Morales IMHO. Both thrust into a spotlight and receiving both praise and blame and dealing with it.

Forspoken is a bland game because it's 75% bland, boring, repetitive going through the motions and diversions that add nothing of the value with purposefully gated memory moments that don't feel organic or like you're discovering things but waiting for others to reveal things.

ravens52977d ago

Exactly Chris. Even though I liked the game. I kno u played it. People who actually played it and went thru her dream saw she was a good likeable person who really just acted out due to being alone and unloved. I think your problem is it was open world, I think if it was more linear you may have liked it better.

savedsynner977d ago

Oh no she's bad. Very unlikable even before you add on the bad dialogue. The game could have been quite good with a good protagonist

ravens52977d ago

For all the people like synner. Shes actually half white lol. Inferior complexity is a hell of a thing. You'll be ok.

Nerdmaster978d ago

Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.

-Foxtrot978d ago

Squall is one of the best developed main FF characters so...

People talk about his "whatever" thing thats at the start of the game, not the character he eventually becomes in the end.

Nerdmaster977d ago

No amount of "character development", (especially the ones that for me feels sudden and undeserved like Squall's), will justify him being a d**k to my girl Quistis. Even if he found the cure for cancer, from that moment on, I would never like him.
The article is about being unlikeable, and he was indeed unlikeable for at least half of the game.

BrainSyphoned978d ago

Squall is the best protagonists in FF so you can go whatever yourself.

H9977d ago

My good sir, I need to steal that "you can go whatever yourself" because it's gold

BlaqMagiq1977d ago

Except Squall has actual character development.

gold_drake977d ago (Edited 977d ago )

the "watever" is only present in the english localisation.
so your argument doesnt rly ... stand imo.

Nerdmaster977d ago

Good for you that you could enjoy the japanese version. That's not the case for me and the majority of people here, though.

+ Show (1) more replyLast reply 977d ago
gold_drake978d ago (Edited 978d ago )

i had to stop reading after the "blatant misogyny" in the Dantes inferno section.

i actually liked Max haha.

the forspoken chick is missing tho

Show all comments (50)
150°

The Best Hack and Slash Games of All Time on PS3

Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.

Read Full Story >>
altarofgaming.com
darthv721321d ago

Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.

LoveSpuds1321d ago (Edited 1321d ago )

I recall enjoying it well enough at the time, but it wasn't a patch on God of War 3 which came out around the same time I think.

I own it and fired it up on my PS3 about 6 months ago and time hadn't been particularly kind to it although it still very much nailed the atmosphere and it is a cool as he'll setting and universe.

Inverno1321d ago

Dante's Inferno needs the GOW treatment. No cut camera, with a real hellish depiction of the 9 circles and a story as dark and as serious would be amazing.

Yui_Suzumiya1321d ago

Still pretty amazing there was a PSP version that was actually pretty good. I remember playing it 10 years ago. I had the PS3 version when it first came out and loved it.

Hellcat20201321d ago

Ahh the memories of playing Heavenly Sword
Such a amazing experience

LoveSpuds1321d ago

Yup, I remember being blown away with Heavenly Sword. I remember holding out hope that they would go back and add trophy support as a incentive to go back and replay the game, but I don't think they ever did?

Yui_Suzumiya1321d ago

I couldn't beat the final boss though! Spent several days trying but eventually gave up, lol. Still enjoyed it though.

refocusedman1321d ago

heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.

YoungKingDoran1321d ago

I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.