
PS3Vault writes: "Fresh from developer Gearbox, Borderlands offers a unique gaming experience that is best defined as a FPS/RPG with an emphasis on loot collection. Many games that utilize a multi-genre approach tend to be average at best, losing their identities and failing to excel at either genre. Fortunately, Borderlands succeeds in almost every imaginable way. Its unique visuals, expansive quest options, and addictive loot hunting system combine to make this easily one of the best and most unique games of 2009."

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.