
E4G: With the AI system in Left 4 Dead being successful, Valve decided to bring the AI fun to Team Fortress 2.

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.
Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.
Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.
Sweet, a AI for TF2, sounds perfect.
This shall be a ton of fun :D
Wow, never thought I'd see the day when TF2 had AI. And the AI is pretty good aswell. They're not pants on head retarded like the L4D2 friendly AI, and they're not butt-rapingly good at the game like the CSS bots.
Good job, Valve, just make them work with CP maps and I'll be a happy camper :D
never played this game. bots are my kind of deal, sounds awesome, good for people that want to practice team techniques offline too