
Golgotron takes a minute to reflect back on the performance of Brutal Legend as well as previous games from Tim Schafer.
Golgotron says, "In the world of video games, Tim Schafer is a man that the industry claims to need no introduction. He is the man responsible for games such as Grim Fandango, Psychonauts, and most recently, Brutal Legend. He is a man known for his comic dialogue and imaginative worlds, but should he be working in the video game industry?"

Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.

The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.

The world of Brutal Legend looks like something a 14 year-old metal head would draw on their notebook while not paying attention.
Liked the aesthetic, tone, humor, and action combat.
Didn't care for the RTS elements.
Never cared to finish it.
PS360 gen was special, then again it was still the mid 2000s. Everything went to shite in the teens
I think that was the breaker for Doublefine's creative ambitions and their mixing of genres (which was getting kinda stale). It was a nice to look at but it was more of a tribute to the many things Tim loves, was influenced by and has great admiration for....but the forced RTS stuff was like a drinking buddy's "great idea" that never should have come to light. The game seemed a lot more vast, but it ended pretty quickly too. And Jack Black. As much as I don't care for him as an actor (annoying and requires constant attention), this was absolutely made with him in mind and it worked. I mean come on, Tenacious D? For as Metal as this game was trying to be, even comically, it did little more than meow.
Great games, Low sales, its a shame people can't see how unique his games are.
I just wish he had skipped the RTS aspect completely. It ruined the experience for me.
Brutal Legend in my opinion wasn't the type of game to fly off shelves at the $60 pricepoint, $40-50 seems like a better fit for it, I think when it comes down to that point it will begin to sell.
Regardless, I'm sure it will break 1 million in its lifetime, the best selling Tim Schafer game in quite some time.
The reason I haven't got Brutal Legend is because I don't like RTS games. The other parts of the game look great and I like Heavy Metal also, it's just the RTS bit puts me off.