
While Nintendo has been a beacon of expansion for the casual videogame market, the more dedicated, hardcore user base has been in a noticeable decline as the years wear on. True, some gamers may be leaving the Big N's system for more bloody waters, seeking out games like Modern Warfare 2, Halo, and Gears of War on Xbox 360, or turning to the PS3 for Killzone, Resistance, or action epic Uncharted 2, but the issue of hardcore content on Wii goes both ways. As the casual market grew, support for Nintendo's Wii console also began to move from traditional games to more "E for everyone" titles, with the current state of the platform showing a clear dominance of casual over hardcore.
So what does that do for games like No More Heroes 2, titles that still stick to the M rating, push more mature themes (in the traditional sense; not just blood and gore) and embrace the other side of Wii's catalog?

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
IGN, IGN, before saying that a certain game "bombed" in sales please do some research.
NMH is Suda 51s best selling game, and it made enough to get a sequel, lets see how much NHM1 sells on the PS360.
Madworld sales aren't going to match RE titles and it doesn't need to, look at the budget on games like HOTD and Madworld, their "crappy" sales were pretty good if you keep in mind how much it actually cost to make them. Look at UC2, how much did that game cost to make? Great game, but did it earn it all back with its sales?
all it would take is galaxy 2, metroid: Other M or... i dare say it... a new LOZ for wii to bring those declining core numbers right on back. Then all those people who sold their wiis will needs something "core" to buy and they will find madworld, NMH 1, NMH 2, Prime Trilogy and red steel 2 waiting for them.