
This game shouldn't exist. That's a strange thing to write about the sequel to a critically lauded open-world shooter from the creator of Grand Theft Auto. But it's the truth. Kind of.
Actually, the truth in this case is difficult to pin down. What's clear is that Realtime Worlds spent over four years developing Crackdown for Microsoft. Released in 2007, two years before Infamous and Prototype, it presented a huge futuristic city in which the player – as an augmented supercop – had total freedom.

Darren writes: "“XBOX NEEDS EXCLUSIVES!”. Sound familiar? It’s something that has been ringing in my ears since becoming an Xbox gamer nearly 20 years ago. It’s possibly the longest standing and harshest criticism levelled against Microsoft’s console family, and I can’t say I wholly disagree. However, there are some out there which can slip through the net every now and then. But bucking the trend was the original Crackdown, which was not one of them. It shifted a very healthy amount of units as well as drawing in universal praise from critics. A sequel then, would be a no-brainer."
It was basically crackdown 1 with zombies, was fun but corners were cut, solid game though.
Crackdown 1 was one of the underrated gems of last gen. I loved that game. Crackdown 2 was crackdown 1 with added zombies and gave the map a paint job. Disappointing, but still enjoyed it for what it was with the added wingsuit, toybox mode and 4 player co-op. Crackdown 3 was basically what Crackdown 2 should have been.

While it is unclear at this time whether its a glitch or intentional. Crackdown, and Crackdown 2 are now free for download on the Xbox store.

Crackdown 1 and 2 were both given for free to Xbox One users to celebrate their launch on the Xbox Live Store and backward compatibility support for the Xbox One. In addition to giving the games for free, Microsoft is now also giving the DLC for Crackdown 2.
This game sounds great .