
Critical Gamer writes: In our interview with Michael Pachter we discussed the idea of a games industry crash, but despite a poor year in terms of sales, Pachter believes things will improve in 2010.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Lets hope this prediction come ture
Considering the way the economy has been, things could have been far worse this year. Smaller games, new IPs and less well received games might have struggled, but sales records have been smashed by games like MW2 and Fifa over here was the fastest selling sports title ever.
Part of the reason for 2010 starting off so well is that a lot of games got moved from Christmas 09, due to the pressure from Modern Warfare 2. Lots to look forward to in the first quarter of 2010.
Wii and plastic toy sales down just says to me that these things are a passing fad for the mainstream. We seem to be quickly approaching a make-or-break point in the industry where either the mainstream audience falls out from under us and we go the way of comics, or we become the next Hollywood.
The WORST year in gaming. EVER.
Congrats, Sony Fans.
NO ONE CARES about the Gaming of 2009. Unfortunately.
There were some bright spots that deserve recognition. Like Naughty Dog and Infinity Ward.
But the point is, you've made NO impact this year.
THE CONSOLE WAR IS OVER.
You had your chance to kill Microsoft in a down year. And failed.
So how will you do it in their biggest year EVER?
I can't WAIT for 2010. :-)