
TVG writes: "Red Dead Redemption simply had to have a vast open world. It had to have this because, firstly, it's Rockstar's speciality, and secondly, because it's the best way to make gamers believe that anything is possible in a game. This, after all, is the fierce beating heart at the centre of Wild Western mythology; the sense that any man can succeed there, so long as they're tough as old boots and willing to take some huge risks in order to prosper. This and the sense of adventure; that feeling of personal insignificance as you stand atop a gaping canyon but, at the same time, unlimited possibilities in these endlessly sprawling, mineral rich lands."

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.

A detailed comparison of Red Dead Redemption on Switch 2, PS4, and PS5 shows stronger settings, better performance, and a major uplift for Nintendo’s new hardware.