40°

How DiRT 2 inspired Forza Horizon’s secret ingredient

Former Playground Games veterans Gavin Raeburn, Jon Davis-Hunt and Marco Conti reflect on Forza Horizon’s origins and how it “beat every other driving franchise out there.”

40°

How DiRT 2 inspired Forza Horizon’s secret ingredient

Former Playground Games veterans Gavin Raeburn, Jon Davis-Hunt and Marco Conti reflect on Forza Horizon’s origins and how it “beat every other driving franchise out there.”

50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

Read Full Story >>
gameinformer.com
Michiel1989132d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that