
Crackdown developer Realtime Worlds has picked up a whopping seven nominations, the most ever for one studio in the event's five-year history.
Due to be held on July 25, the Develop Industry Excellence Awards aims to honour those at the forefront of the development community.
Crackdown has been nominated in the New Console/PC IP category, with the studio itself picking up a further six nominations in the Visual Arts, Audio Accomplishment, Best Use of Online, Innovation, New UK/European Studio and Independent Developer categories.

Darren writes: "Despite much moaning and groaning, Xbox has had some smashing console exclusive games during its four generation lifespan. Crackdown was one such game, released in the early years of the Xbox 360"
Still one of my all time favorite games. It hurt to see what happened to Crackdown 3 😔

Gamerheadquarters; "With the jump in power from the Xbox Series X all Xbox 360 and Original Xbox titles that are backwards compatible should be enhanced as soon as they’re available."
They’ve been working the past few years and have become proficient in that department so I definitely think they are capable of such a feat. Their BC through emulation that can natively upscale blows my mind and gives them an advantage over competitors using multiple hardware settings which requires higher clock speeds and produces more heat.
I caught Chaos Theory on sale and was actually blown away by how it scaled on the One X.
I imagine that they'll carry over the functionality of the X regarding playing previous gen games to the series X.
They better have good support for backwards compatibly.... Since they have no 1st pay games LMAO 😂
And xbox one games, there are many underperformed 3rd party games that needs frames boost.

Crackdown is a series of sandbox-style action adventure video games published by Xbox Game Studios. Retro Respawn looks at the first title.
that game is going to rule so hard.
the explosions in crackdown rule.
waaaw waaaw WAAAW PLIING !
i love this game CAn't wait CRACKDOWN 2
-.-
You've got to be kidding me. While the game was fun in many regards, it was nothing more than an abbreviated easter egg hunt (orbs). You beat the game in about 3 hours, none of the bosses were difficult or presented any different challenges, and quite simply, the game is too short.
Crackdown is a good idea, just very incomplete.
Have to say awesome use of physics and firepower lol.
However wasnt too keen on paying 800 points to 'enhance' that experience...
Anyways I traded the game in today - I think many will start doing the same since the Halo 3 beta is ending on Sunday.