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Xbox Ambassador Interview: Lax

Myarcadeplanet.com continues its weekly interviews with Xbox Ambassadors. This week, they talked to Lax.

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myarcadeplanet.com
Firewire6928d ago

So now a interview with a xbot fanboy is considered news? WTF do I give a crap what some whinny b*tch thinks! Give me a break already, next it'll be "Breaking News - Nintendo fanboy farts" or something. And don't think this is about console stuff, it just isn't newsworthy. Same thing with reporting about some idiots in the "Sony defence force" who the F**k cares! Its not news its bullcrap!

closedxxx6928d ago

I agree that the article / interview is pointless, and definitely not news-worthy, but there's no need to get all pissed off and rant about fanboy-ism

closedxxx6928d ago

I have a day job, I like to do.... stuff... and play my xbox360, when am I going to get an interview / news article? weird

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer36d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde34d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy34d ago

And then MK1 killed it again.

DivineHand12534d ago (Edited 34d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net