
Digital Foundry writes:
"Hold onto your potatoes, because there's no way to sugarcoat this one - Bayonetta is one of the most dramatic Face-Offs we've ever had to do. On Xbox 360, it is a magnificent game, as our import review testifies. On PS3, it looks like an Xbox 360 exclusive that has been dragged unwilling, kicking and screaming across the divide.
Strictly speaking, Bayonetta isn't actually out yet. However, while European gamers can't buy it until 8th January, the game is coming up to its one-month anniversary in Japan, and it's the Far Eastern versions we're covering today. We don't expect wholesale changes on either version of the game to follow, but if the Western release does change significantly we'll make sure to report on it in a follow-up piece."

Creator of Bayonetta, Devil May Cry, Okami, Viewtiful Joe, and Wonderful 101 comments on how they're all part of the same universe.
I could definitely see a Bayonetta/Dante game. Imagine them initially battling each other before eventually teaming up to take on the big baddies. Now, imagine what their child(ren) would be like.
Bayonetta and Dante I could see but even then with how their lore differs it's a hard sell. For the others...I just can't see it at all.
I feel he's just saying whatever comes to him online

She also played Chun-Li and Major from Ghost in the Shell
oh shit, i did know that the Major voice actress passed away but i didnt know she voiced bayonetta too
rest in peace

The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Sadly I don't see the huge list of inferior aspects of the ps3 version being fixed for the western release, which is a real shame.
I don't think there is any excuse anymore for ports this bad, no matter what they try and tell us about how different the engine is. All it shows is they weren't willing to redo significant portions of the engine to work well on the ps3. This is also the reason many/most multi-plat developers are now making their games simultaneously on ps3 and 360, leaving both versions equal in the end, and as we've been seeing lately, ps3 versions often have a slight edge.
So now I wonder who to blame for the problems, PlatinumGames or SEGA, for being a little too lazy.
I'm sure it's still a good game on the ps3, but this is still very disappointing. Based on the demo, I find DMC better anyway, not to mention GoW. Still probably won't buy the ps3 version unless there are some pretty significant changes in the western version. Almost a shame the ps3 version sold so much better in Japan. It's just telling devs that it don't matter how inferior the ps3 version is, we'll just release it anyway.
How sad. The 360 version looks beautiful. I think they are correct in their assumptions that this was coded for a 360 and 'cold' ported over......which is never good. Textures always look blurry and the frame-rates and tearing.....oh please god the tearing.
Oh well enjoy this game 360 owners.
What gives anyway with Sega aiming at 360? Where they purposely aiming at North American/Euro market? just wondering...
I have the ps3 version. It really isn't as bad as everyone is making it out to be. The only complaint I have with it is that the load times are long. It's a fun game, I haven't beaten it yet, about half way through.